-Spirit of the Century Archive

  • Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game. If you were to use one word to describe Benjamin Hu, mystic detective, it would be “incisive.” From the tip of his deftly wielded rapier to his keen insight and eagle [...]

    Centurion of the Week: Benjamin Hu, Spirit of Mystery

    Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game.

    If you were to use one word to describe Benjamin Hu, mystic detective, it would be “incisive.” From the tip of his deftly wielded rapier to his keen insight and eagle [...]

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  • Mack Silver, Spirit of Freedom The roar of the plane! The smell of the exhaust! The distant chatter of machine guns and screeching angry ape pilots! That’s how you know […]

    Century Club Centurion: Mack Silver, Spirit of Freedom

    Mack Silver, Spirit of Freedom The roar of the plane! The smell of the exhaust! The distant chatter of machine guns and screeching angry ape pilots! That’s how you know […]

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  • Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game. Mack Silver, Spirit of Freedom The roar of the plane! The smell of the exhaust! The distant chatter of machine guns and screeching angry ape pilots! That’s how you know Mack Silver [...]

    Centurion of the Week: Mack Silver, Spirit of Freedom

    Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game.

    Mack Silver, Spirit of Freedom

    The roar of the plane! The smell of the exhaust! The distant chatter of machine guns and screeching angry ape pilots! That’s how you know Mack Silver [...]

    Continue Reading...

  • Amelia Stone, Spirit of Justice Bullies watch out: you step out of line, you might just fall afoul of the two cracking fists of itinerant world traveler, Amelia Stone! Stone […]

    Century Club Centurion: Amelia Stone, Spirit of Justice

    Amelia Stone, Spirit of Justice Bullies watch out: you step out of line, you might just fall afoul of the two cracking fists of itinerant world traveler, Amelia Stone! Stone […]

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  • Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game. Amelia Stone, Spirit of Justice Bullies watch out: you step out of line, you might just fall afoul of the two cracking fists of itinerant world traveler, Amelia Stone! Stone [...]

    Centurion of the Week: Amelia Stone, Spirit of Justice

    Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game.

    Amelia Stone, Spirit of Justice

    Bullies watch out: you step out of line, you might just fall afoul of the two cracking fists of itinerant world traveler, Amelia Stone! Stone [...]

    Continue Reading...

  • Sally Slick, Spirit of Ingenuity Got a gadget you need built? Sally Slick’s your girl. With a gob of elbow grease, her signature box-end wrench “Mister Fix-It,” and Sally’s never-ending […]

    Century Club Centurion: Sally Slick, Spirit of Ingenuity

    Sally Slick, Spirit of Ingenuity Got a gadget you need built? Sally Slick’s your girl. With a gob of elbow grease, her signature box-end wrench “Mister Fix-It,” and Sally’s never-ending […]

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  • Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game. Sally Slick, Spirit of Ingenuity Got a gadget you need built? Sally Slick’s your girl. With a gob of elbow grease, her signature box-end wrench “Mister Fix-It,” and Sally’s never-ending [...]

    Centurion of the Week: Sally Slick, Spirit of Ingenuity

    Check back every Thursday for the Featured Centurion of the Week. All the Centurions spotlighted are characters in the Race to Adventure! board game.

    Sally Slick, Spirit of Ingenuity

    Got a gadget you need built? Sally Slick’s your girl. With a gob of elbow grease, her signature box-end wrench “Mister Fix-It,” and Sally’s never-ending [...]

    Continue Reading...

  • Ah! The adventure that is the Race to Adventure! blog has finally begun. We have a ton of great stories planned, including designer diaries from the game’s creators, profiles of the […]

    A Blog Packed with Adventure

    Ah! The adventure that is the Race to Adventure! blog has finally begun. We have a ton of great stories planned, including designer diaries from the game’s creators, profiles of the […]

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  • Ah! The adventure that is the Race to Adventure! blog has finally begun. We have a ton of great stories planned, including designer diaries from the game’s creators, profiles of the game’s characters, news, event announcements and insights from under the lid at Evil Hat Productions, (the game’s publisher). Thanks for taking this journey with [...]

    A Blog Packed with Adventure

    Ah! The adventure that is the Race to Adventure! blog has finally begun. We have a ton of great stories planned, including designer diaries from the game’s creators, profiles of the game’s characters, news, event announcements and insights from under the lid at Evil Hat Productions, (the game’s publisher).

    Thanks for taking this journey with [...]

    Continue Reading...

  • Following up from my previous post. Go read that and this comment first: http://lcdarkwood.livejournal.com/3824.html?thread=15600#t15600 - I'm doing my reply as a new post because it got long, and because I think it'll be helpful to further discussion....

    [Fate] More Compels in a Nutshell

    Following up from my previous post. Go read that and this comment first: http://lcdarkwood.livejournal.com/3824.html?thread=15600#t15600 - I'm doing my reply as a new post because it got long, and because I think it'll be helpful to further discussion....

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  • Hack Type: AdviceSystem: Spirit of the Century, The Dresden Files RPG, any Fate v3 variantJust because it came to my mind and I wanted to archive it somewhere, this is as simple as the definition can get:1. Something relevant to aspect X happens.2...

    [Fate] Compels in a Nutshell…

    Hack Type: AdviceSystem: Spirit of the Century, The Dresden Files RPG, any Fate v3 variantJust because it came to my mind and I wanted to archive it somewhere, this is as simple as the definition can get:1. Something relevant to aspect X happens.2...

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  • (Ennie-Nominated) Swashbucklers of the 7 Skies, seen at the IPR booth at GenCon:You can pick up all of Evil Hat's games there, including A Penny For My Thoughts (look around and see if Paul's there, so he can demo it for you), Don't Rest Your Head, (En...

    Driving Blind 2009-08-13 10:25:50

    (Ennie-Nominated) Swashbucklers of the 7 Skies, seen at the IPR booth at GenCon:You can pick up all of Evil Hat's games there, including A Penny For My Thoughts (look around and see if Paul's there, so he can demo it for you), Don't Rest Your Head, (En...

    Continue Reading...

  • So, the 2009 Ennie Award Nominations are out this morning:http://www.ennie-awards.com/nominations/nominees.aspAs someone on Twitter said, my fingerprints are all over 'em.  This is good, because I like the Ennies, and it's really great when the Ennies ...

    2009 Ennies Nominations

    So, the 2009 Ennie Award Nominations are out this morning:http://www.ennie-awards.com/nominations/nominees.aspAs someone on Twitter said, my fingerprints are all over 'em. This is good, because I like the Ennies, and it's really great when the Ennies ...

    Continue Reading...

  • My initial impression after reading a bit of the GSL hullaballoo is that it's nothing really worrying about...... so long as you're willing to walk away from it.  Yeah, it represents a sticky legal bog into which many a game company could walk and few could come out.  Yes, it's a disappointment for many folks who thought they could make some more money like before by creating products supporting the biggest dog on the block.But for Evil Hat Productions (and hopefully, for many others), it's a big So What.  Sure, maybe EHP could someday put out a 4E supporting product (I certainly think I have a setting concept that could go interesting places, and Rob's been talking about a modular add-on concept that could fit to nearly any campaign world), but it's not essential that we do -- and it never really was.  The 3E OGL days gave us a lot of opportunity to get us some strongly developed second and third tiers.  Plenty of companies and one-guy shops made their bones in that environment; they've got a name and a brand from that time.  If they play their cards right and leverage that brand well, they don't need 4E to continue growing their fan-base.  It'd just be nice.  Phil Reed has plenty of folks standing shoulder to shoulder willing to follow Ronin Arts wherever he takes it.  Green Ronin's supporters are legion.  And so on.  If anything, the GSL tells us that we can probably comfortably give 4E a year to see where it goes, to see how it settles out from its awkward early stages.  But more than anything, at least from where I stand, the 4E GSL is -- for my money -- a move by WOTC to support diversity in the RPG market (however unintentional that move may be).  Fewer companies will be producing 4E stuff. Some will because some are willing even in the face of some pretty nasty legal terms -- every swamp-bog has its explorers, however few -- but many won't.  But those many won't be standing still.And as a few folks have pointed out, there are plenty of options for the second and third tier to get some all-star team-up action going on.  True20 and Pathfinder provide successful, proven branches of the d20 oeuvre for folks interested in staying

    The GSL Isn’t Worth Worrying About

    My initial impression after reading a bit of the GSL hullaballoo is that it's nothing really worrying about...

    ... so long as you're willing to walk away from it. Yeah, it represents a sticky legal bog into which many a game company could walk and few could come out. Yes, it's a disappointment for many folks who thought they could make some more money like before by creating products supporting the biggest dog on the block.

    But for Evil Hat Productions (and hopefully, for many others), it's a big So What. Sure, maybe EHP could someday put out a 4E supporting product (I certainly think I have a setting concept that could go interesting places, and Rob's been talking about a modular add-on concept that could fit to nearly any campaign world), but it's not essential that we do -- and it never really was. The 3E OGL days gave us a lot of opportunity to get us some strongly developed second and third tiers. Plenty of companies and one-guy shops made their bones in that environment; they've got a name and a brand from that time. If they play their cards right and leverage that brand well, they don't need 4E to continue growing their fan-base. It'd just be nice. Phil Reed has plenty of folks standing shoulder to shoulder willing to follow Ronin Arts wherever he takes it. Green Ronin's supporters are legion. And so on.

    If anything, the GSL tells us that we can probably comfortably give 4E a year to see where it goes, to see how it settles out from its awkward early stages. But more than anything, at least from where I stand, the 4E GSL is -- for my money -- a move by WOTC to support diversity in the RPG market (however unintentional that move may be). Fewer companies will be producing 4E stuff. Some will because some are willing even in the face of some pretty nasty legal terms -- every swamp-bog has its explorers, however few -- but many won't. But those many won't be standing still.

    And as a few folks have pointed out, there are plenty of options for the second and third tier to get some all-star team-up action going on. True20 and Pathfinder provide successful, proven branches of the d20 oeuvre for folks interested in staying "close to home". If WEG ever gets off its ass, there's talk of making d6 an open license. Savage Worlds now has a free license (once you're approved) and a second license that provides solid support of fan-sites doing whatever they want, legally. And, yeah, Evil Hat's Fate system (and the open content of Spirit of the Century) remains free for use via the OGL (plus, we're happy to negotiate reasonable brand license terms for SOTC and DRYH if someone becomes interested -- as we already have).

    So I'm not worried. I'm excited.

    Maybe you can be, too.

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  • My google-tendrils have discovered this blog post:http://fireseeds.geekhero.net/2008/06/09/spirit-of-the-century-in-second-life/It's talking about some folks building the tools to play Spirit of the Century in Second Life.  Now, Second Life never really clicked for me, but I still think this is hot buttered nifty.

    Spirit of the Second Life

    My google-tendrils have discovered this blog post:

    http://fireseeds.geekhero.net/2008/06/09/spirit-of-the-century-in-second-life/

    It's talking about some folks building the tools to play Spirit of the Century in Second Life. Now, Second Life never really clicked for me, but I still think this is hot buttered nifty.

    Continue Reading...