fate Archive

  • Answered Questions from Last Time What has become of the Face? Who abducted him? Will Brynna, Anders, and Thea be able to find him?  (Will they even try?)New Questions Will Anders be able to impersonate the Face successfully? Will there be another attempt on the Face's life? Will the Face recover from his injuries? How will the Council's vote on prayer taxation resolve? What documents was the Glacindoan Ambassador burning in the fireplace when Anders last visited the Embassy? Were Thea and Brynna recognized by the Serpent Ring?New Names The Serpent Ring (the most dangerous thugs from the Pit hired to kidnap the Face during the vote) Breck (the Serpent newbie who Thea

    Faith, Faces, & Fingerprints: The Questions and New Names

    Answered Questions from Last Time
    • What has become of the Face?
    • Who abducted him?
    • Will Brynna, Anders, and Thea be able to find him? (Will they even try?)


    New Questions
    • Will Anders be able to impersonate the Face successfully?
    • Will there be another attempt on the Face's life?
    • Will the Face recover from his injuries?
    • How will the Council's vote on prayer taxation resolve?
    • What documents was the Glacindoan Ambassador burning in the fireplace when Anders last visited the Embassy?
    • Were Thea and Brynna recognized by the Serpent Ring?


    New Names
    • The Serpent Ring (the most dangerous thugs from the Pit hired to kidnap the Face during the vote)
    • Breck (the Serpent newbie who Thea "converted" with her faith)
    • Raff Schneider (Office admid for the building where the Council of 7 meets. Raff tends to hear more than he "should".)
    • The Millers' Daughter (Recently widowed, Raff's age, she had a recital at which she was introduced to Raff thanks to Anders' maneuvering; they hit it off and may be something of an item now)
    • Mekhee Fillip (Graffito artist; friend of the group, he helped arrange for a distraction when they needed it)
    • The Order of Gannet (Thea's monastic order -- and Patriarch Wendell's, too)
    • Doctor Horatio Alban (The Face's physician, he has finally been brought back together with the Face, who is recovering from major head trauma. Dr. Alban is the one to put Anders on his mission.)
    • The Council of 7: In addition to The Face, we now have The Crown and The Blood; The Chalice and The Coin; The Left Hand and The Right.


    Old Questions, Still Lingering

    • Will Brynna & co be able to pull off their caper to subvert the publication of new, anti-Brynna guidelines for graduation at the Black College?
      • The plan seems to involve replacing one of the plates in the printing... How will they pull that off?
    • Why have couriers been disappearing?
    • Why was Patriarch Wendell (seemingly) taking a bribe from the Glacindo delegation?
    • What was the purpose of the gunpowder smuggling operation out of the back of the Glacindoan Embassy?
      • What transpired in the harbor to cause that explosion?
      • Who came out on top—the smugglers or the Gondoliers?
      • Who gained access to the Gondolier watch tables and shared them with the smugglers?
      • What did the head smuggler mean when asking what he should do about "the others", during Anders’ ruse?
    • Who had the Face kidnapped?
      • Why was he abducted?
      • Who wrote to the Face to warn him of an attempt on his life?

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  • Faith, Faces, and Fingerprints again this weekend (finally; it's been a month and a half -- and a bit hard to maintain mental and creative momentum in the face of that, but that's a topic for another time).  In this episode, rob_donoghue's PC, Anders, is put to the task of impersonating The Face for a crucial vote.  But there might be one or more assassins out for the person he's impersonating -- so his friends may need to watch his back.We know the Council of Seven (the Face tends to abstain or cast deciding votes) has two seats of the Clergy, two of the Nobles, and two of the Merchants, and we know that the strong astrological theme of the setting means that each seat corresponds to a constellation.  Middle of last month I asked the players if they wanted to decide what those constellations were and I suspect everyone was too busy to respond to that.  With the game tomorrow, it's time to invent a few details of my own.That gives us The Crown and the Blood (Noble seats); The Chalice and The Coin (Merchant seats); and The Left and Right Hands (of Nod -- that goes unsaid; the Clergy seats).In another post I'll review the lingering questions from the session BEFORE last, and what got answered in the last, and what new questions there are.

    Faith, Faces, & Fingerprints: The Council Chambers

    Faith, Faces, and Fingerprints again this weekend (finally; it's been a month and a half -- and a bit hard to maintain mental and creative momentum in the face of that, but that's a topic for another time).

    In this episode, [info]rob_donoghue's PC, Anders, is put to the task of impersonating The Face for a crucial vote. But there might be one or more assassins out for the person he's impersonating -- so his friends may need to watch his back.

    We know the Council of Seven (the Face tends to abstain or cast deciding votes) has two seats of the Clergy, two of the Nobles, and two of the Merchants, and we know that the strong astrological theme of the setting means that each seat corresponds to a constellation. Middle of last month I asked the players if they wanted to decide what those constellations were and I suspect everyone was too busy to respond to that. With the game tomorrow, it's time to invent a few details of my own.



    That gives us The Crown and the Blood (Noble seats); The Chalice and The Coin (Merchant seats); and The Left and Right Hands (of Nod -- that goes unsaid; the Clergy seats).

    In another post I'll review the lingering questions from the session BEFORE last, and what got answered in the last, and what new questions there are.

    Continue Reading...

  • If Evil Hat was able to arrange for some sort of

    Fate-a-Palooza

    If Evil Hat was able to arrange for some sort of "Fate-a-Palooza" style event, almost certainly on a weekend, focusing on folks playing and running SOTC, Fate, and other Evil Hat games, at a game store in the Washington, DC area, would you come?

    Please share your thoughts below if you would be honestly able and willing to attend such an event. I need as many valid responses as I can get as a part of making a case to a nearby gamestore, but I'd love to hear a "testimonial" style response from folks rather than running an LJ poll!

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  • Spirit of the Season is now up on the OneBookShelf sites:http://rpg.drivethrustuff.com/product_info.php?products_id=55152&src=LJ&affiliate_id=24139

    SOTS on OBS

    Spirit of the Season is now up on the OneBookShelf sites:

    http://rpg.drivethrustuff.com/product_info.php?products_id=55152&src=LJ&affiliate_id=24139

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  • So this past weekend I got the chance to run more of my Faith, Faces, & Fingerprints game (I also got to hang out and shoot the breeze with ratmmjess, chadu, and rdonoghue, but that's beside the current point).  We had a fun sort of caper thing going on, with a kidnapped guy and a judicious application of the Wilderness of Mirrors method -- my players contributed five obstacles (I gave each player a fate point per obstacle), and took three

    I’m Liking This

    So this past weekend I got the chance to run more of my Faith, Faces, & Fingerprints game (I also got to hang out and shoot the breeze with [info]ratmmjess, [info]chadu, and [info]rdonoghue, but that's beside the current point).

    We had a fun sort of caper thing going on, with a kidnapped guy and a judicious application of the Wilderness of Mirrors method -- my players contributed five obstacles (I gave each player a fate point per obstacle), and took three "fuck with 'em" points for myself at the end to complicate their path. It worked out really well once we got past the play-habits obstacle of "wait! what? i'm coming up with my own obstacles? okay, i'm going to make them really easy!" thing. Admittedly, that particular hump was surmounted by a bit of me playing "willfully misinterpretive djinn" with the ideas they came up with (e.g., "green, inexperienced recruit" became "green, inexperienced, VERY EAGER TO PROVE HIMSELF recruit", etc).

    But what I really liked seeing was the fights. This is not a fighty set of characters, but they found themselves in a few circumstances where things had to come to blows. I'm running with the -2/-4/-6 consequences thing, and really short stress tracks -- the base is 2 instead of 5 -- so the characters were in big jeopardy of getting hurt pretty bad. As a result, the fights that took place were (deliberately on the players' part) unbalanced whenever possible: two of the opponents dropped were knocked down while drunkenly half-asleep; another was incapacitated by a stink bomb. The one time the group's fighter was outnumbered by two guys who were *almost* as good as her, she used a flash-pot to blind them both (go go gadget!) as a two-target maneuver and then put her all into making sure she dropped them both the first time she hit them, tearing through Fate Points and the like to do it.

    I dug this a lot. I wanted a fantasy setting where folks got *scared* when the knives came out, and this build for Fate -- similar in several ways to the Dresden Files -- really delivered on that promise.

    Next session -- deep into March -- will involve the impersonation (by a PC!) of a politician amidst an atmosphere of intrigue and assassination. Can't wait.

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  • I suppose now might be a good time to remind folks out there that Spirit of the Century is almost entirely open content.Just, y'know.If you're looking for alternatives.

    4th Ed Licensing Got You Down? Try Spirit!

    I suppose now might be a good time to remind folks out there that Spirit of the Century is almost entirely open content.

    Just, y'know.

    If you're looking for alternatives.

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  • Quoth gmskarka:I just wanted to let you know that as of our current THRILLING TALES release,

    I’ll let the mighty gmskarka say it himself

    Quoth [info]gmskarka:
    I just wanted to let you know that as of our current THRILLING TALES release, "The Golden Idol of Sikral", all of our adventures from this point forward through 2008 will be dual-statted for both d20 and FATE.

    You can check out the adventure here: http://adamant.rpgnow.com/product_info.php?products_id=51393

    Thanks to Evil Hat for the license!

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  • Doctor Scrooge does NOT think you should download Spirit of the Season when we make it available -- free for a limited time -- in December!Scrooge hates acts of giving and charity.Good thing we have you around, friendly neighborhood Reindeer Men (and Women)!

    Bah! Humbug!

    Doctor Scrooge does NOT think you should download Spirit of the Season when we make it available -- free for a limited time -- in December!



    Scrooge hates acts of giving and charity.

    Good thing we have you around, friendly neighborhood Reindeer Men (and Women)!

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  • It’s the Most WonderfulTime Of The Year... For EVIL!The miserly villain Doctor Scrooge hides behind legal technicalities as he steals from the pockets of the impoverished... explorer-gone-mad Jacques Frost preys upon the peoples of the north with his resurrected prehistoric murder monsters...  the immortal Baroness Blackheart quests for the Elixir of Life, threatening to destroy all foundations of happiness for mankind...... and it’s up to Nick Saint—Codename: Secret Santa!—his Reindeer Men, and you to save the holidays from their vile clutches!Spirit of the Season is a holiday treat from the minds of Evil Hat Productions and Atomic Sock Monkey Press.  Featuring characters and new rules compatible with both Spirit of the Century and Truth & Justice, Spirit of the Season is your ticket to two-fisted holiday pulp adventure!

    Coming In December

    It’s the Most Wonderful
    Time Of The Year... For EVIL!


    The miserly villain Doctor Scrooge hides behind legal technicalities as he steals from the pockets of the impoverished... explorer-gone-mad Jacques Frost preys upon the peoples of the north with his resurrected prehistoric murder monsters... the immortal Baroness Blackheart quests for the Elixir of Life, threatening to destroy all foundations of happiness for mankind...

    ... and it’s up to Nick Saint—Codename: Secret Santa!—his Reindeer Men, and you to save the holidays from their vile clutches!

    Spirit of the Season is a holiday treat from the minds of Evil Hat Productions and Atomic Sock Monkey Press. Featuring characters and new rules compatible with both Spirit of the Century and Truth & Justice, Spirit of the Season is your ticket to two-fisted holiday pulp adventure!

    Continue Reading...

  • I'm taking a (much-needed) breather from my pedal-to-the-metal layout work on Starblazer to work on the upcoming free-for-the-holidays supplement, Spirit of the Season.chadu's part of this is done, and man, it's hot. Spirit of the Century artist Christian N. St. Pierre signed on to do a handful of art pieces.  They will sleigh you, har har!  (Thanks very much to the volunteers who contacted me -- all of you are *awesome* and I'm flagging your messages for

    Semi-Cryptic Holiday Update

    I'm taking a (much-needed) breather from my pedal-to-the-metal layout work on Starblazer to work on the upcoming free-for-the-holidays supplement, Spirit of the Season.

    [info]chadu's part of this is done, and man, it's hot.

    Spirit of the Century artist Christian N. St. Pierre signed on to do a handful of art pieces. They will sleigh you, har har! (Thanks very much to the volunteers who contacted me -- all of you are *awesome* and I'm flagging your messages for "talk to them about doing art stuff in 2008" -- I just haven't gotten the time to reply yet, my apologies.)

    My own piece of this splits into two activities. Layout's the second, though that part should be a breeze. As to the first part, my status bar reads: [===          ] (03/13)

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