If you’re looking to find out more about Fate or want a quick understanding of the core elements of the system, this quick list of a resources will help get you started.
We recommend starting with the Fate Core rulebook itself. You can get it as a Pay What You Want PDF or order the hardcover and PDF in our store. You can also order the book from your local game store and (like all our titles) get the PDF for free.
If you’d like to pick through the rules piecemeal, we have a full Fate SRD online. It includes the foundations of Fate Core as well as many rules innovations introduced in other supplements like Atomic Robo, Three Rocketeers, and Venture City.
Another great way to quickly digest the basics of how the game works is through an Actual Play. We’re big fans of this episode of TableTop with Wil Wheaton, Felicia Day, and John Rogers playing in a Fate game run by developer Ryan Macklin.
(If you’d like your own set of Skill Prompt cards used in this game, they are available here.)
For a quick visual explanation of Fate Core, we heartily endorse this two-page comic created by the talented folks over at Up To 4 Players. It’s clean, concise and ideal for printing off as a handout to use at convention or home play.
Finally, once you’ve gotten your feet wet with the rules, join the ongoing discussion of Fate over at the Google+ community or on the Fate reddit or learn more about all of the various core books and supplements via this handy downloadable.
Those are the basics! This list is by no means comprehensive, there are a plethora of Fate-related resources, re-skins, actual plays and more on twitch, youtube, etc.
Welcome to the table. Sit down, join in, and let’s have some fun.
It’s always good to see you guys providing starter info for new players. Oddly, new players with less RPG experience normally seem to have an easier time with Fate. Most gamers (computer and tabletop) are so used to simulation style RPGs, that they have trouble with the abstracts of the Fate system.
Aside from that, my wife and me came down to the fact that Fate is pretty much the RPG system we’re going to be playing in both private and group games. It just works better for us.
And for the record: Good job on Fate. We’ve been collecting just about everything ever written for Fate that we can get our hands on, and plan on keeping our library up-to-date.