Monster of the Week
Monster of the Week Revised – Playbooks
Monster of the Week Revised – Playbooks – Formfillable
Monster of the Week Revised – Mystery Worksheet
Monster-of-the-Week-Revised-Mystery-Worksheet-Editable (courtesy Bill Mackie)
Monster of the Week Revised – Keeper Reference Sheets
Monster of the Week Revised – Hunter Reference Sheets
Form Fillable Playbooks (unrevised)
Form Fillable Playbooks (revised)
Tome of Mysteries
Monster of the Week – Tome of Mysteries Playbooks
Monster of the Week – Tome of Mysteries Playbooks – Formfillable
Updated Monster of the Week Playbooks with Tome’s New Luck Moves
Tome of Mysteries Reference Sheets – New Weird Moves and Phenomena
VTT Resources
Monster of the Week VTT token frame
Online Resources
Generic Games (additional material form prior edition)
Is the -1 charm on the Spooky’s revised sheet intended?
Hey everyone!
I just recently picked up this book (soft-cover), and really want to enhance/build the world for the campaign I’m running. It’s a suburban neigbourhood outside of Marlyand, U.S.A. Does anyone know of any good historical monuments or the like that I could use to fill out the world. Doesn’t have to be from Maryland, anything helps!
Thanks,
Noble
Fred pinged me for this one, and he was wise to do so.
Black Aggie – https://en.wikipedia.org/wiki/Black_Aggie
The Goatman of PG County – https://www.washingtonian.com/2015/10/30/the-goatman-or-his-story-at-least-still-haunts-prince-georges-county/
The Witches Grave in Annapolis – http://www.tobaccoland.us/2011/03/witchs-grave-in-truxton-park-annapolis.html
Fort McHenry (and really, every battlefield, most notably Antietam) all have their share of reported hauntings
The Hager House Museum in Hagerstown – https://www.hagerstownmd.org/309/Jonathan-Hager-House-Museum
Other famous Haunted houses include Dr. Mudd’s House in Waldorf, and the Hampton House in Towson
Big Lizz in Dorchester – http://www.jesterbear.com/Hoodoo/BigLizz.html
I *dare* you to look at the street maps and their names in Columbia and not think there was something arcane behind it
Point Lookout State Park – Totally Haunted Lighthouse – https://dnr.maryland.gov/publiclands/pages/southern/pointlookout.aspx
Glenn Dale Hospital – https://dcist.com/story/13/12/02/abandoned-dc-glenn-dale-hospital-an/. (Abandoned hospital/Sanitarium. It’s actually right near the Renn Faire, which is its own bit of fun).
Buried Treasure on Hart island – https://www.wypr.org/post/hidden-treasure-chesapeake-bay-island (Pirate activity in the Chesapeake is a HUGE topic all of its own)
There’s more in Baltimore itself, and that’s without dipping into any of the Adjacent states, but hopefully that should be enough to get you started!
Hey I can’t figure out how to fill the empty bubbles? Is there an instruction somewhere on how to do it?
Hi Charlotte, in the editable sheets if you use Adobe PDF viewer you should be able fill in the bubbles by clicking in them and then entering text.
Hi, long time fan of the game, first time buyer. I mostly know this game by listening to podcasts, but I read in your book about finding more archetype on the website. Where can I find them?
Will the https://www.evilhat.com/home/wp-content/uploads/2015/01/Monster-of-the-Week-Revised-Playbooks-Tome-Updated-Luck-Moves.pdf file get 2020 updates as well?
Apologies if this isn’t the right place to post this, but I bought the MOTW Mystery Collection #3 for Roll20. In the description of the item, it says:
“Eighteen unassigned tokens for use as Hunter or Keeper characters, displayed on the Keeper’s Crypt page.”
I can only see four tokens on that page. There are mystery-specific tokens on the other pages, but no other unassigned tokens that I can find. I’m a relative newbie to Roll20, so perhaps I’m doing something wrong?
What dice do we use and have our players use? I cannot find any info on that.
Keepers don’t roll dice. Players roll 2d6. Covered on page 13, “What You’ll Need”: “a pair of normal six-sided dice for each hunter (the Keeper won’t need dice).”
Hello. I had a question regarding The Monstrous’ profile. Specifically the “Something Borrowed” move. I saw that you can use another move from a different hunter playbook when not into play. Does it act like an added expert move when you level up? Meaning it is a “choose and you are stuck with it” option? Or is it more of a when you use the move, you can pick and choose in the situation as well as future situations? Kind of like a spellbook. Just wanted to clarify before committing to it.
Hey question about the Spell Slinger “Force/Wind” combat magic options. When it says it’s also “forceful” in the little description for it, what does that exactly entail? I can’t find that tag anywhere in the available resources. Also is it safe to assume that the tag “life drain” means you gain healing equal to the damage you deal?
page 115 of Monster of the Week defines the terms forceful and life-drain.