Fate Accelerated Edition Sneak Peek

FAE! We’re not talking sprightly elves with pointy ears (well, we COULD be, but not if you don’t want to). No, this time we’re referring to Fate Accelerated Edition! One of our favorite things about this game is that it’s so flexible. Never played Fate Core? You can play FAE! You’re playing Fate Core but want to add some aspects of FAE? You can do that too! Want to bolt FAE onto another game like Do: Pilgrims of the Flying Temple or The Dresden Files? YOU CAN DO EEEEEET.

FAE. It can do ANYTHING.

Clark Valentine can do anything too. Like write for FAE and the Leverage RPG and and The Dresden Files RPG and a bunch of stuff for Margaret Weis productions, and now I’m out of breath, not to mention tired just thinking about all that work. Anyway, everybody give a big round of applause to Clark for bringing us today’s sneak peek. FAE. Even the sprightly elves love it.

What is Fate Accelerated Edition?

Remember those books where the teenage wizards struggle against the Dark Lord of Evil? That movie where the dwarves fight to recapture their mountain home from a dragon? That animated TV show about the elemental sorceress resisting an uprising trying to take over the city?

Aren’t those awesome?

Here’s your chance to put yourself in the heroes’ shoes in stories like those.

Fate Accelerated Edition is a tabletop roleplaying game, where you and your friends gather around and tell stories full of danger, excitement, and adventure. You might have played games similar to this before—Dungeons & Dragons is a very popular one—but don’t worry if you haven’t; this booklet will guide you through it.

Telling Stories Together

So you’ve gathered your friends, your dice, and your index cards, and you’re ready to play Fate Accelerated Edition (we’ll call it FAE from now on). Time to create some stories!

What Do You Mean, “Tell Stories”?

FAE is all about telling stories. You create a group of characters and follow them through some imaginary adventure that you all take turns telling little parts of.

Who Do You Want To Be?

Once you’ve decided what kind of story you’ll be telling in your game, you decide who your character is—what they look like, what they’re good at, and what they believe.

How Do I Make the Character?

Now it’s time to start writing stuff down. Grab a pencil and a copy of the character sheet. Some people like to use form-fillable PDFs on a laptop or tablet computer. Any of that’s fine, but you definitely want something that lets you erase and change.

Creating Characters: The 30-Second Version

  1. Write two aspects: a high concept and a trouble.
  2. Write another aspect.
  3. Give your character a name and describe their appearance.
  4. Choose approaches.
  5. Set your refresh to 3.
  6. You may write up to two more aspects and choose a stunt, if you wish, or you may do that during play.

Approaches are descriptions of how you accomplish tasks. Everyone has the same six approaches:

  • Careful
  • Clever
  • Flashy
  • Forceful
  • Quick
  • Sneaky

Each approach is rated with a bonus. Choose one at Good (+3), two at Fair (+2), two at Average (+1), and one at Mediocre (+0). You can improve these later. We talk about what each approach means and how you use them in How To Do Stuff: Outcomes, Approaches, and Actions…