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	<title>Evil Hat Productions &#187; tokyo rain</title>
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	<description>Swallowing Your Soul Since the Twentieth Century!</description>
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		<title>You Kill Me</title>
		<link>http://drivingblind.livejournal.com/363646.html</link>
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		<pubDate>Mon, 05 May 2008 13:47:39 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
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		<description><![CDATA[Justin Jacobson, while working on his John Rain RPG <i>Tokyo Rain</i>, notes that "one of the titular character's prime abilities is to find or buy a mundane item or series of mundane items and turn it/them into a lethal weapon."<br /><br />So there's your challenge: look around your immediate environment and figure out what lethal weapons you have on hand.<br /><br />When you have your answer, <a href="http://www.johnraingame.com/index.php?option=com_content&#38;view=article&#38;id=15&#38;catid=2&#38;Itemid=5#josc26">report your findings here</a>!]]></description>
			<content:encoded><![CDATA[Justin Jacobson, while working on his John Rain RPG <i>Tokyo Rain</i>, notes that "one of the titular character's prime abilities is to find or buy a mundane item or series of mundane items and turn it/them into a lethal weapon."<br /><br />So there's your challenge: look around your immediate environment and figure out what lethal weapons you have on hand.<br /><br />When you have your answer, <a href="http://www.johnraingame.com/index.php?option=com_content&amp;view=article&amp;id=15&amp;catid=2&amp;Itemid=5#josc26">report your findings here</a>!]]></content:encoded>
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		<title>It&#8217;s raining in Tokyo</title>
		<link>http://drivingblind.livejournal.com/346939.html</link>
		<comments>http://drivingblind.livejournal.com/346939.html#comments</comments>
		<pubDate>Thu, 27 Mar 2008 17:01:40 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
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		<category><![CDATA[tokyo rain]]></category>

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		<description><![CDATA[So, here's one of the projects I'm peripherally working on right now: Blue Devil Games' <b><a href="http://www.johnraingame.com/">Tokyo Rain</a></b>, a roleplaying game (still in early development) based on the John Rain series of novels by Barry Eisler.<br /><br />Blue Devil Games is another name for Justin D. Jacobson, and he's got some pretty interesting ideas here.  There's not a TON of material <a href="http://www.johnraingame.com/">on the website</a> yet, but it's worth dropping by to get an early idea of where some of his ideas are pointing.<br /><br />While I'm on board for the layout stuff, that's usually a fairly late in the process thing -- but the reason it's coming up now is that Justin also has me on board as what I guess I'd call a "brand consultant".  This is my first real, deliberate, focused effort to add some value in that way to a project that's not directly under my umbrella, and I'm really pleased that Justin wanted to give me the opportunity to be a part of the project at this stage.<br /><br /><a href="http://www.johnraingame.com/index.php?option=com_content&#38;view=section&#38;layout=blog&#38;id=1&#38;Itemid=5">He even says a few somewhat embarrassingly nice things about me on the development log.</a><br /><br />I've added a feed for the dev log here: <a href='http://syndicated.livejournal.com/johnraingamedev/profile'><img src='http://stat.livejournal.com/img/syndicated.gif' alt='[info]' width='16' height='16' /></a><a href='http://syndicated.livejournal.com/johnraingamedev/'><b>johnraingamedev</b></a>]]></description>
			<content:encoded><![CDATA[So, here's one of the projects I'm peripherally working on right now: Blue Devil Games' <b><a href="http://www.johnraingame.com/">Tokyo Rain</a></b>, a roleplaying game (still in early development) based on the John Rain series of novels by Barry Eisler.<br /><br />Blue Devil Games is another name for Justin D. Jacobson, and he's got some pretty interesting ideas here.  There's not a TON of material <a href="http://www.johnraingame.com/">on the website</a> yet, but it's worth dropping by to get an early idea of where some of his ideas are pointing.<br /><br />While I'm on board for the layout stuff, that's usually a fairly late in the process thing -- but the reason it's coming up now is that Justin also has me on board as what I guess I'd call a "brand consultant".  This is my first real, deliberate, focused effort to add some value in that way to a project that's not directly under my umbrella, and I'm really pleased that Justin wanted to give me the opportunity to be a part of the project at this stage.<br /><br /><a href="http://www.johnraingame.com/index.php?option=com_content&amp;view=section&amp;layout=blog&amp;id=1&amp;Itemid=5">He even says a few somewhat embarrassingly nice things about me on the development log.</a><br /><br />I've added a feed for the dev log here: <a href='http://syndicated.livejournal.com/johnraingamedev/profile'><img src='http://stat.livejournal.com/img/syndicated.gif' alt='[info]' width='16' height='16' /></a><a href='http://syndicated.livejournal.com/johnraingamedev/'><b>johnraingamedev</b></a>]]></content:encoded>
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