Faith, Faces, & Fingerprints: The Council Chambers

Faith, Faces, and Fingerprints again this weekend (finally; it's been a month and a half -- and a bit hard to maintain mental and creative momentum in the face of that, but that's a topic for another time).

In this episode, [info]rob_donoghue's PC, Anders, is put to the task of impersonating The Face for a crucial vote. But there might be one or more assassins out for the person he's impersonating -- so his friends may need to watch his back.

We know the Council of Seven (the Face tends to abstain or cast deciding votes) has two seats of the Clergy, two of the Nobles, and two of the Merchants, and we know that the strong astrological theme of the setting means that each seat corresponds to a constellation. Middle of last month I asked the players if they wanted to decide what those constellations were and I suspect everyone was too busy to respond to that. With the game tomorrow, it's time to invent a few details of my own.



That gives us The Crown and the Blood (Noble seats); The Chalice and The Coin (Merchant seats); and The Left and Right Hands (of Nod -- that goes unsaid; the Clergy seats).

In another post I'll review the lingering questions from the session BEFORE last, and what got answered in the last, and what new questions there are.

Fate-a-Palooza

If Evil Hat was able to arrange for some sort of "Fate-a-Palooza" style event, almost certainly on a weekend, focusing on folks playing and running SOTC, Fate, and other Evil Hat games, at a game store in the Washington, DC area, would you come?

Please share your thoughts below if you would be honestly able and willing to attend such an event. I need as many valid responses as I can get as a part of making a case to a nearby gamestore, but I'd love to hear a "testimonial" style response from folks rather than running an LJ poll!

SOTS on OBS

Spirit of the Season is now up on the OneBookShelf sites:

http://rpg.drivethrustuff.com/product_info.php?products_id=55152&src=LJ&affiliate_id=24139

I’m Liking This

So this past weekend I got the chance to run more of my Faith, Faces, & Fingerprints game (I also got to hang out and shoot the breeze with [info]ratmmjess, [info]chadu, and [info]rdonoghue, but that's beside the current point).

We had a fun sort of caper thing going on, with a kidnapped guy and a judicious application of the Wilderness of Mirrors method -- my players contributed five obstacles (I gave each player a fate point per obstacle), and took three "fuck with 'em" points for myself at the end to complicate their path. It worked out really well once we got past the play-habits obstacle of "wait! what? i'm coming up with my own obstacles? okay, i'm going to make them really easy!" thing. Admittedly, that particular hump was surmounted by a bit of me playing "willfully misinterpretive djinn" with the ideas they came up with (e.g., "green, inexperienced recruit" became "green, inexperienced, VERY EAGER TO PROVE HIMSELF recruit", etc).

But what I really liked seeing was the fights. This is not a fighty set of characters, but they found themselves in a few circumstances where things had to come to blows. I'm running with the -2/-4/-6 consequences thing, and really short stress tracks -- the base is 2 instead of 5 -- so the characters were in big jeopardy of getting hurt pretty bad. As a result, the fights that took place were (deliberately on the players' part) unbalanced whenever possible: two of the opponents dropped were knocked down while drunkenly half-asleep; another was incapacitated by a stink bomb. The one time the group's fighter was outnumbered by two guys who were *almost* as good as her, she used a flash-pot to blind them both (go go gadget!) as a two-target maneuver and then put her all into making sure she dropped them both the first time she hit them, tearing through Fate Points and the like to do it.

I dug this a lot. I wanted a fantasy setting where folks got *scared* when the knives came out, and this build for Fate -- similar in several ways to the Dresden Files -- really delivered on that promise.

Next session -- deep into March -- will involve the impersonation (by a PC!) of a politician amidst an atmosphere of intrigue and assassination. Can't wait.

Cross-Posted With DresdenFilesRPG.Com: Evil Hat Interview and Playtest Update

Hey folks, and welcome back from the holidays!

Fred Hicks, Chad Underkoffler, and Leonard Balsera got interviewed recently by RPG Virtual Tabletop. We say a few things about the Dresden Files RPG in the interview, so run on over and give it a read.

In playtesting news, we've gotten over 600 (not-spam!) applications since the we opened up the door for it in late 2007. Thanks very much to everyone who submitted an application -- and rest assured, even if we don't end up selecting you at some point in the process, we'll be doing what we can to show our appreciation for you taking the time & effort to fill out those applications as we get closer to publication.

Of those 600+ folks, we've narrowed the field down to less than 5% (about 30) applicants to get an opportunity to participate in our first phase: the "bleeding edge alpha". These folks are the ones who are going to get an experience most like seeing how sausage gets made, and honestly we don't envy them their jobs. The documents are still messy and occasionally disorganized, not to mention incomplete, and we're going to be relying heavy on these folks' familiarity with Spirit of the Century so we can shorthand some parts of the system for them ("like SOTC, only something nasty can eat your face as follows!")

This is just the first step of many we have planned. Eventually we'll get past the bleeding edge and on into an alpha-test proper. Once we get past the alpha stage, we'll start one (of possibly several) beta tests. How long will it take? We aren't Cassandra, people -- and besides you'd never believe us!

Still, if you put in an application and haven't heard from us, *don't despair*. We may yet have use for you in the months to come. And regardless, as I said, we will be saying *thank you* in some way once we're past all of this, whether you end up as a playtester or not!

4th Ed Licensing Got You Down? Try Spirit!

I suppose now might be a good time to remind folks out there that Spirit of the Century is almost entirely open content.

Just, y'know.

If you're looking for alternatives.

I’ll let the mighty gmskarka say it himself

Quoth [info]gmskarka:
I just wanted to let you know that as of our current THRILLING TALES release, "The Golden Idol of Sikral", all of our adventures from this point forward through 2008 will be dual-statted for both d20 and FATE.

You can check out the adventure here: http://adamant.rpgnow.com/product_info.php?products_id=51393

Thanks to Evil Hat for the license!

Bah! Humbug!

Doctor Scrooge does NOT think you should download Spirit of the Season when we make it available -- free for a limited time -- in December!



Scrooge hates acts of giving and charity.

Good thing we have you around, friendly neighborhood Reindeer Men (and Women)!

Coming In December

It’s the Most Wonderful
Time Of The Year... For EVIL!


The miserly villain Doctor Scrooge hides behind legal technicalities as he steals from the pockets of the impoverished... explorer-gone-mad Jacques Frost preys upon the peoples of the north with his resurrected prehistoric murder monsters... the immortal Baroness Blackheart quests for the Elixir of Life, threatening to destroy all foundations of happiness for mankind...

... and it’s up to Nick Saint—Codename: Secret Santa!—his Reindeer Men, and you to save the holidays from their vile clutches!

Spirit of the Season is a holiday treat from the minds of Evil Hat Productions and Atomic Sock Monkey Press. Featuring characters and new rules compatible with both Spirit of the Century and Truth & Justice, Spirit of the Season is your ticket to two-fisted holiday pulp adventure!

Semi-Cryptic Holiday Update

I'm taking a (much-needed) breather from my pedal-to-the-metal layout work on Starblazer to work on the upcoming free-for-the-holidays supplement, Spirit of the Season.

[info]chadu's part of this is done, and man, it's hot.

Spirit of the Century artist Christian N. St. Pierre signed on to do a handful of art pieces. They will sleigh you, har har! (Thanks very much to the volunteers who contacted me -- all of you are *awesome* and I'm flagging your messages for "talk to them about doing art stuff in 2008" -- I just haven't gotten the time to reply yet, my apologies.)

My own piece of this splits into two activities. Layout's the second, though that part should be a breeze. As to the first part, my status bar reads: [===          ] (03/13)