<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Evil Hat Productions &#187; don&#8217;t rest your head</title>
	<atom:link href="http://www.evilhat.com/home/category/dont-rest-your-head/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.evilhat.com/home</link>
	<description>Swallowing Your Soul Since the Twentieth Century!</description>
	<lastBuildDate>Thu, 22 Jul 2010 00:26:36 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0</generator>
		<item>
		<title>Driving Blind 2009-08-13 10:25:50</title>
		<link>http://drivingblind.livejournal.com/452202.html</link>
		<comments>http://drivingblind.livejournal.com/452202.html#comments</comments>
		<pubDate>Thu, 13 Aug 2009 16:25:50 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[ennies]]></category>
		<category><![CDATA[evil hat llc]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[penny]]></category>
		<category><![CDATA[s7s]]></category>
		<category><![CDATA[spirit of the century]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/452202.html</guid>
		<description><![CDATA[(Ennie-Nominated) Swashbucklers of the 7 Skies, seen at the IPR booth at GenCon:<br /><br /><img src="http://pics.livejournal.com/chadu/pic/0006dpgx/s640x480"><br /><br />You can pick up all of Evil Hat's games there, including A Penny For My Thoughts (look around and see if Paul's there, so he can demo it for you), Don't Rest Your Head, (Ennie-Nominated) Don't Lose Your Mind, and (Ennie-Silver-Winner) Spirit of the Century.<br /><br />And as mentioned on <a href="http://twitter.com/iprtweets">@IPRTweets</a>, IPR's booth number at GenCon is 2139.  Drop on by (wish I could)!]]></description>
			<content:encoded><![CDATA[(Ennie-Nominated) Swashbucklers of the 7 Skies, seen at the IPR booth at GenCon:<br /><br /><img src="http://pics.livejournal.com/chadu/pic/0006dpgx/s640x480"><br /><br />You can pick up all of Evil Hat's games there, including A Penny For My Thoughts (look around and see if Paul's there, so he can demo it for you), Don't Rest Your Head, (Ennie-Nominated) Don't Lose Your Mind, and (Ennie-Silver-Winner) Spirit of the Century.<br /><br />And as mentioned on <a href="http://twitter.com/iprtweets">@IPRTweets</a>, IPR's booth number at GenCon is 2139.  Drop on by (wish I could)!]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2009/08/driving-blind-2009-08-13-102550/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Double Update on Sales Figures</title>
		<link>http://drivingblind.livejournal.com/442560.html</link>
		<comments>http://drivingblind.livejournal.com/442560.html#comments</comments>
		<pubDate>Fri, 01 May 2009 18:10:24 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[2009q1]]></category>
		<category><![CDATA[2009q2]]></category>
		<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[e23]]></category>
		<category><![CDATA[evil hat llc]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[ipr]]></category>
		<category><![CDATA[lulu]]></category>
		<category><![CDATA[obs]]></category>
		<category><![CDATA[s7s]]></category>
		<category><![CDATA[sales numbers]]></category>
		<category><![CDATA[spirit of the century]]></category>
		<category><![CDATA[spirit of the season]]></category>
		<category><![CDATA[ygn]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/442560.html</guid>
		<description><![CDATA[I goofed up and didn't do an IPR summary on April 15th. I plead taxes.  So this is a double-feature, hitting both the close out of last quarter, and the beginning of this.<br /><br /><b>2009Q1: January-March, IPR</b><br /><br />What's particularly interesting about our IPR sales is the volume to retailers. Do some quick thumbnailing to figure out the approximate percentages, and you'll see what I mean.<br /><br />DLYM PDF: 16<br />DLYM SC: 62 (41 to retailers, 3 at cons)<br /><br />DRYH PDF: 29<br />DRYH SC: 85 (52 to retailers, 2 at cons)<br /><br />SOTC PDF: 14<br />SOTC SC: 174 (107 to retailers, 2 at cons)<br /><br />SOTS PDF: 9<br />SOTS SC: 8<br /><br />S7S HC: 56<br /><br />2009Q1:<br />DLYM PDF - 16 + 16 = 32<br />DLYM SC - 0 + 62 = 62<br /><br />DRYH PDF - 39 + 29 = 68<br />DRYH SC - 1 + 85 = 86<br /><br />SOTC PDF - 62 + 14 = 76<br />SOTC SC - 0 + 174 = 174<br />SOTC HC - 4 + 0 = 4<br /><br />SOTS PDF - 18 + 9 = 27<br />SOTS SC - 0 + 8 = 8<br /><br />S7S HC - 0 + 56 = 56<br /><br />Lifetime:<br />DLYM: 374 + 16 + 62 = 452<br />DRYH: 1964 + 29 + 85 = 2078 (milestone!)<br />SOTC: 3354 + 14 + 174 = 3542<br />SOTS: 480 + 9 + 8 = 497<br />S7S: 56<br /><br />A solid quarter in a downturned economy. I'm happy.<br /><br /><hr /><br /><br /><b>2009Q2: April - OBS, Lulu, e23, YGN</b><br /><br />Q2 2009 starts off with S7S getting into the mix.  Remember, I don't include IPR numbers until the 15th of the month following the end of the quarter, so this is strictly other sales sites.<br /><br />OBS:<br />DLYM PDF - 10<br />DRYH PDF - 14<br />SOTC PDF - 20<br />SOTS PDF - 2<br />S7S PDF - 44<br /><br />Lulu:<br />DRYH PDF - 3<br />DRYH SC - 1<br />SOTC PDF - 3<br />SOTC HC - 1<br /><br />YGN:<br />DRYH PDF - 1<br /><br />e23:<br />DRYH PDF - 2<br />SOTC PDF - 2<br />SOTS PDF - 1<br /><br />2009Q2:<br />DLYM PDF - 10<br />DRYH PDF - 14 + 3 + 1 + 2 = 20<br />DRYH SC - 1<br />SOTC PDF - 20 + 3 + 2 = 25<br />SOTC HC - 1<br />SOTS PDF - 2 + 1 = 3<br />S7S PDF - 44<br /><br />Lifetime:<br />DLYM: 452 + 10 = 462<br />DRYH: 2078 + 20 + 1 = 2099<br />SOTC: 3542 + 25 + 1 = 3563<br />SOTS: 497 + 3 = 500 <br />S7S: 56 + 44 = 100<br /><br />I'm liking April.]]></description>
			<content:encoded><![CDATA[I goofed up and didn't do an IPR summary on April 15th. I plead taxes.  So this is a double-feature, hitting both the close out of last quarter, and the beginning of this.<br /><br /><b>2009Q1: January-March, IPR</b><br /><br />What's particularly interesting about our IPR sales is the volume to retailers. Do some quick thumbnailing to figure out the approximate percentages, and you'll see what I mean.<br /><br />DLYM PDF: 16<br />DLYM SC: 62 (41 to retailers, 3 at cons)<br /><br />DRYH PDF: 29<br />DRYH SC: 85 (52 to retailers, 2 at cons)<br /><br />SOTC PDF: 14<br />SOTC SC: 174 (107 to retailers, 2 at cons)<br /><br />SOTS PDF: 9<br />SOTS SC: 8<br /><br />S7S HC: 56<br /><br />2009Q1:<br />DLYM PDF - 16 + 16 = 32<br />DLYM SC - 0 + 62 = 62<br /><br />DRYH PDF - 39 + 29 = 68<br />DRYH SC - 1 + 85 = 86<br /><br />SOTC PDF - 62 + 14 = 76<br />SOTC SC - 0 + 174 = 174<br />SOTC HC - 4 + 0 = 4<br /><br />SOTS PDF - 18 + 9 = 27<br />SOTS SC - 0 + 8 = 8<br /><br />S7S HC - 0 + 56 = 56<br /><br />Lifetime:<br />DLYM: 374 + 16 + 62 = 452<br />DRYH: 1964 + 29 + 85 = 2078 (milestone!)<br />SOTC: 3354 + 14 + 174 = 3542<br />SOTS: 480 + 9 + 8 = 497<br />S7S: 56<br /><br />A solid quarter in a downturned economy. I'm happy.<br /><br /><hr><br /><br /><b>2009Q2: April - OBS, Lulu, e23, YGN</b><br /><br />Q2 2009 starts off with S7S getting into the mix.  Remember, I don't include IPR numbers until the 15th of the month following the end of the quarter, so this is strictly other sales sites.<br /><br />OBS:<br />DLYM PDF - 10<br />DRYH PDF - 14<br />SOTC PDF - 20<br />SOTS PDF - 2<br />S7S PDF - 44<br /><br />Lulu:<br />DRYH PDF - 3<br />DRYH SC - 1<br />SOTC PDF - 3<br />SOTC HC - 1<br /><br />YGN:<br />DRYH PDF - 1<br /><br />e23:<br />DRYH PDF - 2<br />SOTC PDF - 2<br />SOTS PDF - 1<br /><br />2009Q2:<br />DLYM PDF - 10<br />DRYH PDF - 14 + 3 + 1 + 2 = 20<br />DRYH SC - 1<br />SOTC PDF - 20 + 3 + 2 = 25<br />SOTC HC - 1<br />SOTS PDF - 2 + 1 = 3<br />S7S PDF - 44<br /><br />Lifetime:<br />DLYM: 452 + 10 = 462<br />DRYH: 2078 + 20 + 1 = 2099<br />SOTC: 3542 + 25 + 1 = 3563<br />SOTS: 497 + 3 = 500 <br />S7S: 56 + 44 = 100<br /><br />I'm liking April.]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2009/05/double-update-on-sales-figures/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Don&#8217;t Lose Your Mind &#8211; Endgame Preview</title>
		<link>http://drivingblind.livejournal.com/376399.html</link>
		<comments>http://drivingblind.livejournal.com/376399.html#comments</comments>
		<pubDate>Sat, 21 Jun 2008 03:32:15 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[endgame]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[free stuff]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/376399.html</guid>
		<description><![CDATA[Tomorrow is <a href="http://www.freerpgday.com/">Free RPG Day</a>.  Those of you in the Bay Area, might want to drop by Endgame to see what they've got -- I've given Endgame permission (and access) to print up some 5-page previews of Don't Lose Your Mind.  Since they're printing this on their dime, supplies may be limited, so don't dawdle if you want a peek. :)<br /><br />Other retailers reading this blog who are interested in doing something similar, drop me a line and let me know.  Endgame's been very good about "pilot programming" some ideas like this for us, and we've been pretty happy with the results so far -- on both ends of the relationship.]]></description>
			<content:encoded><![CDATA[Tomorrow is <a href="http://www.freerpgday.com/">Free RPG Day</a>.  Those of you in the Bay Area, might want to drop by Endgame to see what they've got -- I've given Endgame permission (and access) to print up some 5-page previews of Don't Lose Your Mind.  Since they're printing this on their dime, supplies may be limited, so don't dawdle if you want a peek. :)<br /><br />Other retailers reading this blog who are interested in doing something similar, drop me a line and let me know.  Endgame's been very good about "pilot programming" some ideas like this for us, and we've been pretty happy with the results so far -- on both ends of the relationship.]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/dont-lose-your-mind-endgame-preview/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>X is for Xenophile</title>
		<link>http://drivingblind.livejournal.com/376157.html</link>
		<comments>http://drivingblind.livejournal.com/376157.html#comments</comments>
		<pubDate>Sat, 21 Jun 2008 01:52:26 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[fred]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/376157.html</guid>
		<description><![CDATA[X is for Xenophile; what could that mean?<br />Ask the little men whose skins are of green.<br /><br /><a name="cutid1"></a>“If you want, I can show you the implant scars.”<br /><br />“What?!?”<br /><br />“I said I CAN SHOW YOU THE IMPLANT SCARS!”<br /><br />“It’s too bright in the city to see the stars!”<br /><br />“No… forget it.”<br /><br />It’s really hard to talk to people in most clubs because the music is so loud.  But I come to these places because they are noisy and there are lots of people.  Crowds of people are usually safe, and so I stay with them.  It has gotten harder, though, because sometimes even when there are lots of people around, I receive a Visitation.<br /><br />When I turned around to the bar, I realized that this was one of those times when being around lots of people wasn’t safe.  On the next stool, one of the Reticulans was sipping a beer.  They’re the tall ones that almost look human, except for the six-fingered hands and being hermaphrodites, even the really sexy ones with the big tits who say “I wish to learn the ways of Earth-kissing.”  Boy, was I surprised about that.   But all in all, I was glad it was a Reticulan.  Once a Reptoid dropped in next to me while I was on the bus, and I had to tell an old lady that she was going to a Halloween party.  I didn’t realize until later that it was November.  I lose so much time, I have trouble keeping track of things like holidays. <br /><br />“Oh no, what’s happening now?  I can’t have another anal probe because my diverticulitis is acting up.”<br /><br />“You don’t have diverticulitis.  You’re a hypochondriac.  The implants should keep you in perfect health.  Do you think I can get a refill of these Earth-peanuts?”<br /><br />“The implants have made me impotent, and I can’t taste sour anymore!”<br /><br />“That’s all in your head.  Our implants don’t do that.  The Rigelians use something different that might interfere with the taste centers of your primitive Earth-brain.”<br /><br />“What about the impotence?” <br /><br />“Buy some Viagra.  According to the coded packet-switching transmissions we’ve intercepted, there are many suppliers of this Earth-drug available through your primitive Earth-internet.”<br /><br />“Stop saying everything is a primitive Earth-thing, and tell me what you want!”<br /><br />“According to our instruments, you are about to experience a Grade-3 Reality Incursion Event, and we wanted to warn you.”<br /><br />“What the hell is a…”<br /><br />“Grade-3 Reality Incursion Event.”<br /><br />“Yeah.”<br /><br />“This one looks like what you Earthlings call a ‘hum-dinger.’  The walls will start to melt, and creatures from the Id will storm in and try and steal your guts, but this is psycho-surreal symbolism for them stealing your courage.  According to our stochastic models, you’ll need all your courage for the ordeals to come.”<br /><br />“Oh God, more monsters?”<br /><br />“Yes.  That’s why I brought you this molecular deconjunctifier.”<br /><br />“... That’s a ray gun?”<br /><br />“Yes, a ray gun.  Point this bit, pull this bit, and it makes other people’s bits go explodey.”<br /><br />“I like the design anyhow.  Really retro.  Way better than that Reptoid thing that was all pulsing tubes and bone.”<br /><br />“Indeed.  The Reptoids totally suxxor.  Ah!  Here’s more delicious primitive Earth-peanuts!”<br /><br />(Written, again, by Benjamin Baugh.)]]></description>
			<content:encoded><![CDATA[X is for Xenophile; what could that mean?<br />Ask the little men whose skins are of green.<br /><br /><a name="cutid1"></a>“If you want, I can show you the implant scars.”<br /><br />“What?!?”<br /><br />“I said I CAN SHOW YOU THE IMPLANT SCARS!”<br /><br />“It’s too bright in the city to see the stars!”<br /><br />“No… forget it.”<br /><br />It’s really hard to talk to people in most clubs because the music is so loud.  But I come to these places because they are noisy and there are lots of people.  Crowds of people are usually safe, and so I stay with them.  It has gotten harder, though, because sometimes even when there are lots of people around, I receive a Visitation.<br /><br />When I turned around to the bar, I realized that this was one of those times when being around lots of people wasn’t safe.  On the next stool, one of the Reticulans was sipping a beer.  They’re the tall ones that almost look human, except for the six-fingered hands and being hermaphrodites, even the really sexy ones with the big tits who say “I wish to learn the ways of Earth-kissing.”  Boy, was I surprised about that.   But all in all, I was glad it was a Reticulan.  Once a Reptoid dropped in next to me while I was on the bus, and I had to tell an old lady that she was going to a Halloween party.  I didn’t realize until later that it was November.  I lose so much time, I have trouble keeping track of things like holidays. <br /><br />“Oh no, what’s happening now?  I can’t have another anal probe because my diverticulitis is acting up.”<br /><br />“You don’t have diverticulitis.  You’re a hypochondriac.  The implants should keep you in perfect health.  Do you think I can get a refill of these Earth-peanuts?”<br /><br />“The implants have made me impotent, and I can’t taste sour anymore!”<br /><br />“That’s all in your head.  Our implants don’t do that.  The Rigelians use something different that might interfere with the taste centers of your primitive Earth-brain.”<br /><br />“What about the impotence?” <br /><br />“Buy some Viagra.  According to the coded packet-switching transmissions we’ve intercepted, there are many suppliers of this Earth-drug available through your primitive Earth-internet.”<br /><br />“Stop saying everything is a primitive Earth-thing, and tell me what you want!”<br /><br />“According to our instruments, you are about to experience a Grade-3 Reality Incursion Event, and we wanted to warn you.”<br /><br />“What the hell is a…”<br /><br />“Grade-3 Reality Incursion Event.”<br /><br />“Yeah.”<br /><br />“This one looks like what you Earthlings call a ‘hum-dinger.’  The walls will start to melt, and creatures from the Id will storm in and try and steal your guts, but this is psycho-surreal symbolism for them stealing your courage.  According to our stochastic models, you’ll need all your courage for the ordeals to come.”<br /><br />“Oh God, more monsters?”<br /><br />“Yes.  That’s why I brought you this molecular deconjunctifier.”<br /><br />“... That’s a ray gun?”<br /><br />“Yes, a ray gun.  Point this bit, pull this bit, and it makes other people’s bits go explodey.”<br /><br />“I like the design anyhow.  Really retro.  Way better than that Reptoid thing that was all pulsing tubes and bone.”<br /><br />“Indeed.  The Reptoids totally suxxor.  Ah!  Here’s more delicious primitive Earth-peanuts!”<br /><br />(Written, again, by Benjamin Baugh.)]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/x-is-for-xenophile/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Product Description Workshop</title>
		<link>http://drivingblind.livejournal.com/375562.html</link>
		<comments>http://drivingblind.livejournal.com/375562.html#comments</comments>
		<pubDate>Thu, 19 Jun 2008 21:21:31 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[fred]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/375562.html</guid>
		<description><![CDATA[I'm noodling over how to <i>pitch</i> Don't Lose Your Mind.  I think the description of what's inside, that I can handle fine, but I want the opener to be strong and evocative more than I want it to be ... well, accurate. Or more to the point, I want it to be accurate to the <i>spirit</i>; later paragraphs can take care of pesky facts.<br /><br />Here's what I riffed to Ryan in chat just now, with some additions:<br /><br /><blockquote><i>Don't Lose Your Mind</i> is like <i>Naked Lunch</i> as told by Edward Gorey on a <i>meth bender</i>.  It will rear up on its 26 alphabetic legs and kick you in the mental junk.  <br /><br />Today, Gorey's going by the name Benjamin Baugh (<i>Monsters &#38; Other Childish Things</i>), but don't let that worry you none.  He's here to smoke the <i>good shit</i> with you, and believe you me, this stuff is pure, the real deal.  You got <b>Dinosaurs</b> on the brain&#8212;literally?  <i>Been there, done that, hombre</i>.  We passed by mister Rex on the way down to the <b>Underground</b>, where a little runaway girl's <b>Teddy Bear</b> might just be the universe itself held hostage in effigy.  If that's all too much for you, maybe <b>Orpheus</b> can help you get away-- though you won't like where he's taking you.<br /><br /><i>Don't Lose Your Mind</i> is a supplement for <i>Don't Rest Your Head</i>, plumbing the darkest depths of Madness for your game.  It takes no prisoners&#8212;unless you count those locked up in a madwoman's <b>Ribcage</b>.  Inside you'll find twenty-six unique Madness Talents that push the boundaries of imagination.  Each gives way to its own unique Nightmare, ready to darken every player's door.  And at the rich, nougaty center of this buttery tome you'll find a toolbox of new techniques and perspectives for supercharging insanity at your table.<br /><br /><i>It's an ass-kicking psychic centipede and it's got your name all over it!</i>  Plus, <b>Ninjas.</b>  What's not to love?</blockquote><br />Let the mastication commence!]]></description>
			<content:encoded><![CDATA[I'm noodling over how to <i>pitch</i> Don't Lose Your Mind.  I think the description of what's inside, that I can handle fine, but I want the opener to be strong and evocative more than I want it to be ... well, accurate. Or more to the point, I want it to be accurate to the <i>spirit</i>; later paragraphs can take care of pesky facts.<br /><br />Here's what I riffed to Ryan in chat just now, with some additions:<br /><br /><blockquote><i>Don't Lose Your Mind</i> is like <i>Naked Lunch</i> as told by Edward Gorey on a <i>meth bender</i>.  It will rear up on its 26 alphabetic legs and kick you in the mental junk.  <br /><br />Today, Gorey's going by the name Benjamin Baugh (<i>Monsters &amp; Other Childish Things</i>), but don't let that worry you none.  He's here to smoke the <i>good shit</i> with you, and believe you me, this stuff is pure, the real deal.  You got <b>Dinosaurs</b> on the brain&mdash;literally?  <i>Been there, done that, hombre</i>.  We passed by mister Rex on the way down to the <b>Underground</b>, where a little runaway girl's <b>Teddy Bear</b> might just be the universe itself held hostage in effigy.  If that's all too much for you, maybe <b>Orpheus</b> can help you get away-- though you won't like where he's taking you.<br /><br /><i>Don't Lose Your Mind</i> is a supplement for <i>Don't Rest Your Head</i>, plumbing the darkest depths of Madness for your game.  It takes no prisoners&mdash;unless you count those locked up in a madwoman's <b>Ribcage</b>.  Inside you'll find twenty-six unique Madness Talents that push the boundaries of imagination.  Each gives way to its own unique Nightmare, ready to darken every player's door.  And at the rich, nougaty center of this buttery tome you'll find a toolbox of new techniques and perspectives for supercharging insanity at your table.<br /><br /><i>It's an ass-kicking psychic centipede and it's got your name all over it!</i>  Plus, <b>Ninjas.</b>  What's not to love?</blockquote><br />Let the mastication commence!]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/product-description-workshop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Timeline Intentions</title>
		<link>http://drivingblind.livejournal.com/375155.html</link>
		<comments>http://drivingblind.livejournal.com/375155.html#comments</comments>
		<pubDate>Thu, 19 Jun 2008 19:22:47 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[dresden files rpg]]></category>
		<category><![CDATA[evil hat llc]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[state of the hat]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/375155.html</guid>
		<description><![CDATA[Counter to my usual policy until things are verifiably in motion, I offer up some timeline intentions:<br /><br />AFTER ORIGINS: <br /><br />- We'll put Don't Lose Your Mind up for preorder on IPR.<br /><br />- We'll try kicking off the second Alpha round of Dresden Files RPG playtests (early to mid July as the start-point).<br /><br />AT GEN CON:<br /><br />- We'll have Don't Lose Your Mind up for sale.<br /><br />AFTER GEN CON:<br /><br />- We'll ship out preordered copies of Don't Lose Your Mind and put it up for "standard" sale &#38; shipment.<br /><br />- We'll try wrapping up the second Alpha round of the DFRPG playtest (mid to late August as the stopping point).]]></description>
			<content:encoded><![CDATA[Counter to my usual policy until things are verifiably in motion, I offer up some timeline intentions:<br /><br />AFTER ORIGINS: <br /><br />- We'll put Don't Lose Your Mind up for preorder on IPR.<br /><br />- We'll try kicking off the second Alpha round of Dresden Files RPG playtests (early to mid July as the start-point).<br /><br />AT GEN CON:<br /><br />- We'll have Don't Lose Your Mind up for sale.<br /><br />AFTER GEN CON:<br /><br />- We'll ship out preordered copies of Don't Lose Your Mind and put it up for "standard" sale &amp; shipment.<br /><br />- We'll try wrapping up the second Alpha round of the DFRPG playtest (mid to late August as the stopping point).]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/timeline-intentions/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The GSL Isn&#8217;t Worth Worrying About</title>
		<link>http://drivingblind.livejournal.com/374811.html</link>
		<comments>http://drivingblind.livejournal.com/374811.html#comments</comments>
		<pubDate>Wed, 18 Jun 2008 14:10:58 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[d&d]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[evil hat llc]]></category>
		<category><![CDATA[fate]]></category>
		<category><![CDATA[fate 3.0]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[ogl]]></category>
		<category><![CDATA[spirit of the century]]></category>
		<category><![CDATA[waugh]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/374811.html</guid>
		<description><![CDATA[My initial impression after reading a bit of the GSL hullaballoo is that it's nothing really worrying about...<br /><br />... so long as you're willing to walk away from it.  Yeah, it represents a sticky legal bog into which many a game company could walk and few could come out.  Yes, it's a disappointment for many folks who thought they could make some more money like before by creating products supporting the biggest dog on the block.<br /><br />But for Evil Hat Productions (and hopefully, for many others), it's a big So What.  Sure, maybe EHP could someday put out a 4E supporting product (I certainly think I have a setting concept that could go interesting places, and Rob's been talking about a modular add-on concept that could fit to nearly any campaign world), but it's not essential that we do -- and it never really was.  The 3E OGL days gave us a lot of opportunity to get us some strongly developed second and third tiers.  Plenty of companies and one-guy shops made their bones in that environment; they've got a name and a brand from that time.  If they play their cards right and leverage that brand well, they don't <i>need</i> 4E to continue growing their fan-base.  It'd just be <i>nice</i>.  Phil Reed has plenty of folks standing shoulder to shoulder willing to follow Ronin Arts wherever he takes it.  Green Ronin's supporters are legion.  And so on.  <br /><br />If anything, the GSL tells us that we can probably comfortably give 4E a year to see where it goes, to see how it settles out from its awkward early stages.  But more than anything, at least from where I stand, the 4E GSL is -- for my money -- a move by WOTC to support diversity in the RPG market (however unintentional that move may be).  Fewer companies will be producing 4E stuff. Some will because some are willing even in the face of some pretty nasty legal terms -- every swamp-bog has its explorers, however few -- but many won't.  But those many won't be standing still.<br /><br />And as a few folks have pointed out, there are plenty of options for the second and third tier to get some all-star team-up action going on.  True20 and Pathfinder provide successful, proven branches of the d20 oeuvre for folks interested in staying "close to home".  If WEG ever gets off its ass, there's talk of making d6 an open license.   Savage Worlds now has a free license (once you're approved) and a second license that provides solid support of fan-sites doing whatever they want, legally.  And, yeah, Evil Hat's Fate system (and the open content of Spirit of the Century) remains free for use via the OGL (plus, we're happy to negotiate reasonable brand license terms for SOTC and DRYH if someone becomes interested -- as we already have).<br /><br />So I'm not worried.  I'm excited.<br /><br />Maybe you can be, too.]]></description>
			<content:encoded><![CDATA[My initial impression after reading a bit of the GSL hullaballoo is that it's nothing really worrying about...<br /><br />... so long as you're willing to walk away from it.  Yeah, it represents a sticky legal bog into which many a game company could walk and few could come out.  Yes, it's a disappointment for many folks who thought they could make some more money like before by creating products supporting the biggest dog on the block.<br /><br />But for Evil Hat Productions (and hopefully, for many others), it's a big So What.  Sure, maybe EHP could someday put out a 4E supporting product (I certainly think I have a setting concept that could go interesting places, and Rob's been talking about a modular add-on concept that could fit to nearly any campaign world), but it's not essential that we do -- and it never really was.  The 3E OGL days gave us a lot of opportunity to get us some strongly developed second and third tiers.  Plenty of companies and one-guy shops made their bones in that environment; they've got a name and a brand from that time.  If they play their cards right and leverage that brand well, they don't <i>need</i> 4E to continue growing their fan-base.  It'd just be <i>nice</i>.  Phil Reed has plenty of folks standing shoulder to shoulder willing to follow Ronin Arts wherever he takes it.  Green Ronin's supporters are legion.  And so on.  <br /><br />If anything, the GSL tells us that we can probably comfortably give 4E a year to see where it goes, to see how it settles out from its awkward early stages.  But more than anything, at least from where I stand, the 4E GSL is -- for my money -- a move by WOTC to support diversity in the RPG market (however unintentional that move may be).  Fewer companies will be producing 4E stuff. Some will because some are willing even in the face of some pretty nasty legal terms -- every swamp-bog has its explorers, however few -- but many won't.  But those many won't be standing still.<br /><br />And as a few folks have pointed out, there are plenty of options for the second and third tier to get some all-star team-up action going on.  True20 and Pathfinder provide successful, proven branches of the d20 oeuvre for folks interested in staying "close to home".  If WEG ever gets off its ass, there's talk of making d6 an open license.   Savage Worlds now has a free license (once you're approved) and a second license that provides solid support of fan-sites doing whatever they want, legally.  And, yeah, Evil Hat's Fate system (and the open content of Spirit of the Century) remains free for use via the OGL (plus, we're happy to negotiate reasonable brand license terms for SOTC and DRYH if someone becomes interested -- as we already have).<br /><br />So I'm not worried.  I'm excited.<br /><br />Maybe you can be, too.]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/the-gsl-isnt-worth-worrying-about/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>George Cotronis</title>
		<link>http://drivingblind.livejournal.com/374118.html</link>
		<comments>http://drivingblind.livejournal.com/374118.html#comments</comments>
		<pubDate>Fri, 13 Jun 2008 17:01:18 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[game chef]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/374118.html</guid>
		<description><![CDATA[George Cotronis.  Man, I do not know where Don't Lose Your Mind would be without him.  It'd probably have a more "bargain basement grunge" look like I did with Don't Rest Your Head -- still good, but not great.  But since we have George, we have <a name="cutid1"></a><img src="http://pics.livejournal.com/drivingblind/pic/000281rq" border="0"><br /><br />I still did some photomanipulation work for Don't Lose Your Mind too -- but working alongside George inspired me and pushed me to do better.  Some of the work I did ended up in the art-set that I floated under a pseudonym for Game Chef this year, and it was pretty exciting to me that Rob Bohl ended up fitting my work AND George's together in his game (which, sadly, I still haven't gotten around to giving a proper read).<br /><br />Anyway.  Yeah. George Cotronis.  You want him doing your next horror-art project.  Because, damn.]]></description>
			<content:encoded><![CDATA[George Cotronis.  Man, I do not know where Don't Lose Your Mind would be without him.  It'd probably have a more "bargain basement grunge" look like I did with Don't Rest Your Head -- still good, but not great.  But since we have George, we have <a name="cutid1"></a><img src="http://pics.livejournal.com/drivingblind/pic/000281rq" border="0"><br /><br />I still did some photomanipulation work for Don't Lose Your Mind too -- but working alongside George inspired me and pushed me to do better.  Some of the work I did ended up in the art-set that I floated under a pseudonym for Game Chef this year, and it was pretty exciting to me that Rob Bohl ended up fitting my work AND George's together in his game (which, sadly, I still haven't gotten around to giving a proper read).<br /><br />Anyway.  Yeah. George Cotronis.  You want him doing your next horror-art project.  Because, damn.]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/george-cotronis/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>J is for Jungle</title>
		<link>http://drivingblind.livejournal.com/373804.html</link>
		<comments>http://drivingblind.livejournal.com/373804.html#comments</comments>
		<pubDate>Wed, 11 Jun 2008 14:27:27 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[authors]]></category>
		<category><![CDATA[don't lose your mind]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[fred]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/373804.html</guid>
		<description><![CDATA[J is for JUNGLE that<br />grows in your mind.<br />When you walk there,<br />what do you find?<br /><br /><a name="cutid1"></a>They started to break down the door that he'd quickly slammed and locked behind him. Seeing no escape and being too winded to run much further anyway, he closed his eyes, and ducked into the Jungle. <br /><br />The afternoon torrents came down, drumming on the broad leaves and rinsing him clean. He followed the usual path, winding like varicose veins, passing the ruined temple to the clearing where the Jaguar lived.<br /><br />On his way, he caught a monkey with a trick—telling it that he had a secret, whispering so it couldn’t quite hear. It crept closer, curious, and he whispered even quieter until finally it was inches from his face. That’s when he grabbed it around the neck and squeezed so it couldn’t get away.<br /><br />He met up with Jaguar, who looked tired. One of his fangs was broken.<br /><br />“I brought you a monkey, Jaguar. It’s the kind you like.”<br /><br />“A monkey would be welcome. My tooth is killing me, and I haven’t been able to hunt.” Jaguar spoke thickly, his gums swollen. He sounded like an old man.<br /><br />“What happened?”<br /><br />“A macaw tricked me. It had a beak full of rocks, and when I bit it one of my teeth broke.”<br /><br />“Still, better that than being the macaw.”<br /><br />“That’s true. I suppose you want to lay with my wife?”<br /><br />“I need to borrow her strength.”<br /><br />“Is this what Old Jaguar has become? A pimp to his own wife?”<br /><br />“Of course, that’s why I brought the monkey.”<br /><br />“It’s rude to point it out so bluntly!” Jaguar eyed the man, and then the monkey in his hands. “Well, get into her hut and have your way with her. Bring that monkey here first.”<br /><br />In the hut, Jaguar Woman was curled half-asleep. Her amber eyes opened a slit when he knelt by her. Other than her eyes and how she moved, she looked human, and beautiful. But where Jaguar had a man’s voice and manner, Jaguar<br />Woman was a beastly thing with a hunting cat’s growl.<br /><br />She rumbled low in her throat. He cuffed her in the mouth, and she arched her back and rolled over—all it took was that little show of dominance. They rolled and howled together, writhing and contorting as he had her. When his release came and he filled her with his seed, into him flowed the spirit of the beast, the Jaguar, with it’s skull-crushing jaws, silent speed, and invisibility in the darkness.<br /><br />Back through the jungle, he moved with the slinking power of the cat, sniffing his way back to his room, back to the minute just after the one he’d slipped away from. He stepped out of the Jungle...<br /><br />...and back into the room. His door splintered open a moment later, but what the men chasing him found waiting for them wasn’t what they’d expected. It wasn’t how fast he moved nor how strong he was that terrified them. It was those utterly pitiless, golden eyes and the half-smile of wry amusement as he met their violence with his own. Killing them didn’t even make his heart beat faster, and then he was out the window, and down the fire escape.<br /><br />He left everything behind, trusting the Jungle to provide.<br /><br />When the police came much later, they couldn’t say for certain whether man or beast had been unleashed in that place.]]></description>
			<content:encoded><![CDATA[J is for JUNGLE that<br />grows in your mind.<br />When you walk there,<br />what do you find?<br /><br /><a name="cutid1"></a>They started to break down the door that he'd quickly slammed and locked behind him. Seeing no escape and being too winded to run much further anyway, he closed his eyes, and ducked into the Jungle. <br /><br />The afternoon torrents came down, drumming on the broad leaves and rinsing him clean. He followed the usual path, winding like varicose veins, passing the ruined temple to the clearing where the Jaguar lived.<br /><br />On his way, he caught a monkey with a trick—telling it that he had a secret, whispering so it couldn’t quite hear. It crept closer, curious, and he whispered even quieter until finally it was inches from his face. That’s when he grabbed it around the neck and squeezed so it couldn’t get away.<br /><br />He met up with Jaguar, who looked tired. One of his fangs was broken.<br /><br />“I brought you a monkey, Jaguar. It’s the kind you like.”<br /><br />“A monkey would be welcome. My tooth is killing me, and I haven’t been able to hunt.” Jaguar spoke thickly, his gums swollen. He sounded like an old man.<br /><br />“What happened?”<br /><br />“A macaw tricked me. It had a beak full of rocks, and when I bit it one of my teeth broke.”<br /><br />“Still, better that than being the macaw.”<br /><br />“That’s true. I suppose you want to lay with my wife?”<br /><br />“I need to borrow her strength.”<br /><br />“Is this what Old Jaguar has become? A pimp to his own wife?”<br /><br />“Of course, that’s why I brought the monkey.”<br /><br />“It’s rude to point it out so bluntly!” Jaguar eyed the man, and then the monkey in his hands. “Well, get into her hut and have your way with her. Bring that monkey here first.”<br /><br />In the hut, Jaguar Woman was curled half-asleep. Her amber eyes opened a slit when he knelt by her. Other than her eyes and how she moved, she looked human, and beautiful. But where Jaguar had a man’s voice and manner, Jaguar<br />Woman was a beastly thing with a hunting cat’s growl.<br /><br />She rumbled low in her throat. He cuffed her in the mouth, and she arched her back and rolled over—all it took was that little show of dominance. They rolled and howled together, writhing and contorting as he had her. When his release came and he filled her with his seed, into him flowed the spirit of the beast, the Jaguar, with it’s skull-crushing jaws, silent speed, and invisibility in the darkness.<br /><br />Back through the jungle, he moved with the slinking power of the cat, sniffing his way back to his room, back to the minute just after the one he’d slipped away from. He stepped out of the Jungle...<br /><br />...and back into the room. His door splintered open a moment later, but what the men chasing him found waiting for them wasn’t what they’d expected. It wasn’t how fast he moved nor how strong he was that terrified them. It was those utterly pitiless, golden eyes and the half-smile of wry amusement as he met their violence with his own. Killing them didn’t even make his heart beat faster, and then he was out the window, and down the fire escape.<br /><br />He left everything behind, trusting the Jungle to provide.<br /><br />When the police came much later, they couldn’t say for certain whether man or beast had been unleashed in that place.]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/j-is-for-jungle/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>2008Q2: May for Lulu, OBS, e23, YGN</title>
		<link>http://drivingblind.livejournal.com/370441.html</link>
		<comments>http://drivingblind.livejournal.com/370441.html#comments</comments>
		<pubDate>Sun, 01 Jun 2008 23:24:30 +0000</pubDate>
		<dc:creator>Driving Blind</dc:creator>
				<category><![CDATA[2008q2]]></category>
		<category><![CDATA[authors]]></category>
		<category><![CDATA[don't rest your head]]></category>
		<category><![CDATA[e23]]></category>
		<category><![CDATA[evil hat llc]]></category>
		<category><![CDATA[fred]]></category>
		<category><![CDATA[lulu]]></category>
		<category><![CDATA[obs]]></category>
		<category><![CDATA[sales numbers]]></category>
		<category><![CDATA[spirit of the century]]></category>
		<category><![CDATA[spirit of the season]]></category>
		<category><![CDATA[ygn]]></category>

		<guid isPermaLink="false">http://drivingblind.livejournal.com/370441.html</guid>
		<description><![CDATA[Second month of the quarter. SOTC got a bit of an "Indy Bump" over on OneBookShelf thanks to a promotional 30% off sale.  Seeing as we sold double what we did last month, I'd say the discount was more than made up for.  The other salesfronts were, as usual, dwarfed by the OBS gorilla.<br /><br />Lulu DRYH Soft - 2<br />Lulu SOTC HC - 3<br />Lulu SOTC PDF - 2<br /><br />YGN SOTC - 1 (on sale discount -- seems to be the only way I can move product at YGN)<br /><br />e23 DRYH - 1<br />e23 SOTC - 1<br />e23 SOTS - 3<br /><br />OBS DRYH - 20 (12 via bundle)<br />OBS SOTC - 51 (Many on sale; 12 via bundle)<br />OBS SOTS - 11<br /><br />Our totals for this month:<br /><br />DRYH PDF: 2+1+20 = 23<br />DRYH Print: 2<br />SOTC Hardcover: 3<br />SOTC PDF: 2+1+51 = 54<br />SOTS PDF: 3+11 = 14<br /><br />Our totals, for the quarter to date:<br /><br />DRYH PDF: 14 + 23 = 37<br />DRYH Print: 2<br />SOTC Hardcover: 5 + 3 = 8<br />SOTC PDF: 25 + 54 = 79<br />SOTS PDF: 31 + 14 = 45<br /><br />Spirit of the Season tapered a bit, not shocking now that we're past the initial release, but SOTC really packed a whallop.  This was our second biggest month on OBS ever. Our lifetime update:<br /><br />DRYH: 1391 + 23 + 2 = 1416<br />SOTC: 3040 + 3 + 54 = 3097<br />SOTS: 131 + 14 = 145]]></description>
			<content:encoded><![CDATA[Second month of the quarter. SOTC got a bit of an "Indy Bump" over on OneBookShelf thanks to a promotional 30% off sale.  Seeing as we sold double what we did last month, I'd say the discount was more than made up for.  The other salesfronts were, as usual, dwarfed by the OBS gorilla.<br /><br />Lulu DRYH Soft - 2<br />Lulu SOTC HC - 3<br />Lulu SOTC PDF - 2<br /><br />YGN SOTC - 1 (on sale discount -- seems to be the only way I can move product at YGN)<br /><br />e23 DRYH - 1<br />e23 SOTC - 1<br />e23 SOTS - 3<br /><br />OBS DRYH - 20 (12 via bundle)<br />OBS SOTC - 51 (Many on sale; 12 via bundle)<br />OBS SOTS - 11<br /><br />Our totals for this month:<br /><br />DRYH PDF: 2+1+20 = 23<br />DRYH Print: 2<br />SOTC Hardcover: 3<br />SOTC PDF: 2+1+51 = 54<br />SOTS PDF: 3+11 = 14<br /><br />Our totals, for the quarter to date:<br /><br />DRYH PDF: 14 + 23 = 37<br />DRYH Print: 2<br />SOTC Hardcover: 5 + 3 = 8<br />SOTC PDF: 25 + 54 = 79<br />SOTS PDF: 31 + 14 = 45<br /><br />Spirit of the Season tapered a bit, not shocking now that we're past the initial release, but SOTC really packed a whallop.  This was our second biggest month on OBS ever. Our lifetime update:<br /><br />DRYH: 1391 + 23 + 2 = 1416<br />SOTC: 3040 + 3 + 54 = 3097<br />SOTS: 131 + 14 = 145]]></content:encoded>
			<wfw:commentRss>http://www.evilhat.com/home/2008/06/2008q2-may-for-lulu-obs-e23-ygn/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
