http://www.youtube.com/watch?v=HQ6lHMq4ywA&feature=sub
Watch it! Link it! Love it!
Thanks, Kurt!
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Archive for the '240 dollars worth of puddin’' Category[s7s] New (YouTube) Review of S7SPosted by I Have Powers
In 240 dollars worth of puddin', asmp, authors, chad, evilhat, game design, gaming, pdq, s7s, vitamin u
7Jan 10 Game Geeks #129 Swashbucklers of the 7 Skies
http://www.youtube.com/watch?v=HQ6lHMq4ywA&feature=sub Watch it! Link it! Love it! Thanks, Kurt! (0) Comments [spop] PDQ# Space Opera Hack at DC Gameday VPosted by I Have Powers
In 240 dollars worth of puddin', asmp, authors, chad, conventions, evilhat, firefly, flash, game design, gaming, mad rpg theory, pdq, s7s, sf&f, silly, spop
26Oct 09 Since I'm home sick today (coughhackwheeze), I figured I'd spend some time talking about the PDQ# Space Opera Hack (which I'm using for pick-up games at cons) I ran for
Part of the fun of PDQ# SpOp is the creation of the list of "Facts" about the setting that develops through Setting the Dials and Character Creation (both of which only take about 30 to 45 minutes tops per three players) and the course of play. Let's step through it... SETTING THE DIALS This phase is for laying down the basics of the setting, so that folks can make up characters for that setting. Thumbnail: Firefly-esque galactic exploration. Aliens/Robots?: Aliens. Psi?: Weak and rare. Ships?: Group ship -- 2-person scout. Travel?: FTL via Star Wars-style hyperspace. Raygun Power?: Normal weapon (use MOD as usual), with a 1-shot kill (drains battery). Why Together?: Odd-couple scout team, randomly assigned (unresolved sexual tension). Liz's One Thing?: "Uninhabited" inhabited world. Tom's One Thing?: Running against the Doom Clock. Givens?: Free Good [+2] Galactic Scout Forte. CHARACTER GENERATION Most starting Facts come form here, especially from the Planet (at least 3 Facts per) and Past Fortes of each character. (See below.) PLAY Subsequent Facts come from actions in play and table-talk. (See below.) FACTS This is what the setting is like, what's there, who's there, that sort of jazz. The first two Facts are givens (and have held true in all PDQ# SpOp game I've run so far). (character generation) 1. Swords & Rayguns. 2. Planets are named after elements. 3. TELLURIUM (Tellarites): * Gas Giant. * Cloud cities (suspended from below on repulsor platforms). * Smuggler's haven. 4. RHODIUM (Rodians): * High-powered business. * Corporate aristocracy. * Xenophobic (other human planets inclusive). 5. Gas can, apparently, be "mined." (Extraction of fractional layers.) 6. GOLD/AURUM (Aurites): * Jungle planet. * Huge cave networks. * Money means nothing. 7. Division between plant and animal on Aurum is fuzzy. 8. Aurite "cave people" are a mysterious threat. 9. Jungle folk go into the caves for 24 hrs as a rite of passage; some do not return. There is a Guardian of the Light and Dark to help them enter the caves, turn those back before the day is up, and repel cave people. 10. Guardians of the Light and Dark are Amazonian and have vague telepathic powers. 11. Aurites can be exiled by "forcible volunteerism" into the Galactic Scouts. 12. Mining concerns have their own "peace forces" (akin to Military Police) somehwere between unionized labor and management. 13. A Rhodian corporation took over a Tellarite mining concern... and started to do bad things. 14. Meteorball is the most popular sport in the galaxy. (Zero-G football.) 15. Most common retirement-injury for meteorball is "blowing out your pancreas." (play begins) 16. INDIUM (Indites): * New planet on long-range scans. * Far away. * Plenty of radioactives (used for FTL drives) and -- regular structures? (*) Structures have regular/sharp-edged Superman Fortress of Solitude exterior and irregular/gem-studded cave system interior. 17. Galactic Patrol only have bi-corders -- the tri-corders don't come out until next year. 18. Apparently, sexual innuendo is a galactic constant. 19. "What can I say, it's a sexist galaxy.." 20. "...but Amazonians don't even notice!" 21. Indites eat metal (especially gold, yum; alloys, plastics, and organics, yuck!) and poo uranium. 22. "Successful negotiating with the Indites to trade metals for their poo will DEFINITELY make us Tier B Scouts, now!" 23. "What, we made it up to Tier C already? Go us!" 24. Indites have a hive-mind. 25. There are Gorilla-men (alternately, "Gorillalilla-mens")from... some other planet in the galaxy. 26. The primary melee weapon of Tellurium is the "skimatar." RULESY THOUGHTS FROM SESSION A. Liz took "Fearless" as her SpaceOperatic Forte (in S7S, Swashbuckling Forte). I thought that was neat, so I did something similar with the antagonist character I was creating alongside of them (Judson Dok,Rhodian Corporate Aristocrat), taking "Relentless." This was neat. It kind of made the SpOpForte into a bigass unchained Technique (with MOD bonuses) applicable to other Fortes. It also made the selection of actual Techniques under it slightly easier/quicker, at the expense of really needing to identify what you wanted this sort of SpOp Forte to really enhance. The benefit-stacking (MODs, +1/re-rolls) for particular Forte and situation combos got interesting. For Dok, he was Relentless (bought up to Expert [+4]), Technique of Foe: Tom's PC, Technique of Situation: Chasing, and had a separate Expert [+4] Pilot skill: all of which meant that he was constantly on Tom's PC's tail, chasing him through space... and often shooting him down. WHICH MATCHED PERFECTLY with Tom's character's Foible of "On the Run.") B. PDQ# states that adding a Minor Fact to the game costs no Style Dice. As I've been running PDQ# SpOp, I've found myself AWARDING Style Dice for generation of Minor Facts that make it onto the Fact list. No one has as yet tried to create anything I've considered a Significant or Major Fact -- and that could be a function of these being pick-up, one-shot games -- makes me wonder if I should codify this. C. PDQ# SpOp has thus far always generated humor, often silly -- but it's mostly played straight. This is very nice. The best media examples I can think of are Big Trouble in Little China, Firefly, and Buckaroo Banzai. (Flash Gordon and Star Wars are within the scope, but on the straighter-faced end of the spectrum; Ice Pirates is probably the far end of the silly spectrum.) So, yeah: that was fun! [s7s] Swashbuckling Edjumacation!Posted by I Have Powers
Got an interesting post on the S7S YahooGroup yesterday: a homeschooling mom is using S7S (with associated player-generated journals) as a Creative Writing course for her 2 kids and two of their friends!
http://sites.google.com/site/warblingswallowadventure I think that's pretty awesome, and went a long way to dissolving some of the Sunday Blahs! [s7s] Huzzah!Posted by I Have Powers
In 240 dollars worth of puddin', asmp, authors, chad, chadtoberfest, conventions, evilhat, gaming, pdq, s7s, vitamin u
14Aug 09 Against some tough competition, Swashbucklers of the 7 Skies won the
Silver ENnie Award 2009 for Best Setting! w00t! Thank you all! In other Evil Hat Productions news, the Silver ENnie Award 2009 for Best Writing went to Don't Lose Your Mind! Huzzah! Lastly, check out this post by Not the Same as Being There, But…Posted by I Have Powers
In 240 dollars worth of puddin', asmp, authors, chad, conventions, evilhat, gaming, pdq, s7s, vitamin u
13Aug 09 Hating TevisPosted by I Have Powers
In 240 dollars worth of puddin', authors, chad, evilhat, game design, gaming, mad rpg theory, philosophy, podcast, underkoffler's overviews, wang, wtf?
18Jun 09 Paul Tevis -- that is,
You see, I just received my hardcopy of A Penny for My Thoughts. And I read it. All of it. You're not getting an Underkoffler's Overview on this puppy until I play it. WORD. Chad on the Master Plan podcastPosted by I Have Powers
In 240 dollars worth of puddin', asmp, authors, chad, evilhat, game design, gaming, mad rpg theory, pdq, philosophy, podcast, s7s, vitamin u, writing
5Jun 09 Master Plan #48: Chad Underkoffler on Setting Design, Swashbucklers of the 7 Skies
On this episode, Ryan sits down with Chad Underkoffler about designing setting (and, in some respects, writing in general) with his latest release, Swashbucklers of the 7 Skies. They touch on how the setting for this setting-rich book was conceived, fleshed out, and trimmed down to aim the right information at the play group. Afterward, Ryan tells you to check out Paul Tevis' A Penny For My Thoughts, because he's frankly damned proud of the work and thinks it makes for a great case study for one school of thought in design. Direct download at http://media.libsyn.com/media/masterplan/masterplan_48.mp3 (Taste the Macklin!) [s7s] New S7S Reviews!Posted by I Have Powers
In 240 dollars worth of puddin', asmp, authors, chad, evilhat, game design, gaming, pdq, s7s, vitamin u
1Jun 09 Two fantastic Swashbucklers of the 7 Skies reviews now up:
Its a big book, and my only concern and hesitation in trying to run this is that it is a large amount to digest. Its hard to see how the book could or should be trimmed down for the purposes of running it, though. Chad does a comprehensive job. Go check these out: both are long, detailed, and very fun to read! [s7s] S7S PDFs are Live!Posted by I Have Powers
Check out the nifty icons on the right side of http://www.7skies.net/ for linkery to the PDF of Swashbucklers of the 7 Skies at IPR and RPGNow/DriveThruRpg, for just 15
Direct linkery: IPR -- http://www.indiepressrevolution.com/xcart/product.php?productid=16857&cat=248&newproduct RPGNow -- http://www.rpgnow.com/product_info.php?products_id=61356&src=FrontPage DTRPG -- http://rpg.drivethrustuff.com/product_info.php?products_id=61356&affiliate_id=24139 And, remember, you can still get the Hardcover+PDF bundle at IPR for 42 Jesstoberfest in DCPosted by I Have Powers
In 240 dollars worth of puddin', authors, chad, dc-metro, evilhat, food, game design, gaming, sekrit projekt, silly
25Feb 08 My friend Jess Nevins/
It's Jesstoberfest in DC. Thursday night: Boardgames/cardgames with Friday night: Drinks and dinner at the , with Saturday: Nuffink Jess-related, as he needed to rest after putting a couple gruelling days over the microfiche/microfilm reader. (Though Sunday: Trucked up to Silver Spring to visit/strategize/chew the fat with There should be at least one or two more episodes of Hangin' with Mr. Nevins before he toddles back off to jolly old Texas-land. Comments Off |
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