Archive for November, 2011

  • I’ve talked briefly before that we’ve got two Gumshoe system projects in the works at Evil Hat. The first is Revengers, a Gumshoe game of ghostly investigators to be penned by Will Hindmarch. Take a look at that link to learn more, and also his recent Page XX article. The second (previously unnamed) one is [...]

    Long-Term Themes in Evil Hat’s Gumshoe Projects

    I’ve talked briefly before that we’ve got two Gumshoe system projects in the works at Evil Hat. The first is Revengers, a Gumshoe game of ghostly investigators to be penned by Will Hindmarch. Take a look at that link to learn more, and also his recent Page XX article. The second (previously unnamed) one is [...]

    Continue Reading...

  • While I have specific demands for maps in games, the issue if more muddled in pure-setting products, most famously defined by the boxed sets for things like Greyhawk and the Forgotten Realms.   These are well-loved products, and their design sensibilit...

    What’s in the Box?

    While I have specific demands for maps in games, the issue if more muddled in pure-setting products, most famously defined by the boxed sets for things like Greyhawk and the Forgotten Realms. These are well-loved products, and their design sensibilit...

    Continue Reading...

  • I love maps in RPG products.  There’s something utterly compelling to me about detailed maps of things and places that don’t exist. They’re a joy to look at, and they’re fantastically information-dense. You can derive a lot of meaning about rel...

    Double Edged Maps

    I love maps in RPG products. There’s something utterly compelling to me about detailed maps of things and places that don’t exist. They’re a joy to look at, and they’re fantastically information-dense. You can derive a lot of meaning about rel...

    Continue Reading...

  • David Berg writes, over on the Evil Hat 2011 Q3 Sales Numbers post: I have a bunch of distro questions!  If this isn’t the place for them, no prob, I can revisit some other time. Basically, I’m wondering what those 1095 Q3 sales of DFRPG:YS look like, the chain of ownership from Evil Hat to [...]

    Dear Deadly: Chain of Ownership in Distro

    David Berg writes, over on the Evil Hat 2011 Q3 Sales Numbers post: I have a bunch of distro questions!  If this isn’t the place for them, no prob, I can revisit some other time. Basically, I’m wondering what those 1095 Q3 sales of DFRPG:YS look like, the chain of ownership from Evil Hat to [...]

    Continue Reading...

  • I do not drink often, but one of the occasions when I made an exception was the watch the Dungeons & Dragons movie with Fred.  In retrospect, this was a very good idea.  It was a terrible, terrible movie, primarily made tolerable by how much Jeremy...

    D&D Media

    I do not drink often, but one of the occasions when I made an exception was the watch the Dungeons & Dragons movie with Fred. In retrospect, this was a very good idea. It was a terrible, terrible movie, primarily made tolerable by how much Jeremy...

    Continue Reading...

  • So we got this inquiry in our inbox, and thought that you would be able to offer some suggestions. How would you approach this real-world challenge? I have a bizarre Tues-Sat […]

    Unfamiliar Store, Familiar Challenge

    So we got this inquiry in our inbox, and thought that you would be able to offer some suggestions. How would you approach this real-world challenge? I have a bizarre Tues-Sat […]

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  • Today’s Dear Deadly comes to us from Matt, who had a number of questions, but one in particular that I thought I might answer better in public. How did you first get started working in the industry?  How did you get in the door? Okay, first up, follow these directions: Decide to be in the industry. [...]

    Dear Deadly: Foot In The Door

    Today’s Dear Deadly comes to us from Matt, who had a number of questions, but one in particular that I thought I might answer better in public. How did you first get started working in the industry?  How did you get in the door? Okay, first up, follow these directions: Decide to be in the industry. [...]

    Continue Reading...

  • I gave a talk at Metatopia on Sunday on talking to the talent and promised to post my notes, so here they are in all their semi-comprehensible glory. That said, on a lark, I recorded the bit of advice I got from Fred, so I'm throwing that up here as a ...

    Notes from my talk

    I gave a talk at Metatopia on Sunday on talking to the talent and promised to post my notes, so here they are in all their semi-comprehensible glory. That said, on a lark, I recorded the bit of advice I got from Fred, so I'm throwing that up here as a ...

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  • So Metatopia went smashingly, and I think you’ll start to see some posts from Rob Donoghue about the details of that in the next few days. Also keep an eye on the Jennisodes, as she managed to catch one of the panels helmed by Kenneth Hite. I got to run a few panels too, but [...]

    Kickstarter Bulletpoints

    So Metatopia went smashingly, and I think you’ll start to see some posts from Rob Donoghue about the details of that in the next few days. Also keep an eye on the Jennisodes, as she managed to catch one of the panels helmed by Kenneth Hite. I got to run a few panels too, but [...]

    Continue Reading...

  • A while back, Vinnie had an idea.Vinnie, for those that don't know, is the robot brain behind Dreamation, Dexcon and a host of other nerd events in northern New Jersey.  I've talked in the past about how good Dreamation and Dexcon are, and a lot of tha...

    This Metatopia Thing

    A while back, Vinnie had an idea.Vinnie, for those that don't know, is the robot brain behind Dreamation, Dexcon and a host of other nerd events in northern New Jersey. I've talked in the past about how good Dreamation and Dexcon are, and a lot of tha...

    Continue Reading...