Q: In the unfinished "Optional Rules" portion of the Google Doc, there is a section title "Allies and Adversaries." What's going in there? Is it a way to reincorporate characters to help or hinder the pilgrims?
A: Yes, this is an idea I was thinking about for reincorporating characters from previous sessions. I thought it would be interesting if you could bring an older NPC back into a later story so you get these recurring allies and adversaries throughout the Pilgrimage. I'm thinking of the various villains and secondary characters that keep popping up throughout Avatar: The Last Airbender.
One way to mechanically encourage reincorporation would be something like this: When you bring in a character from a previous session for the first time in the current session, you may re-draw a stone.
But that doesn't *quite* work out since the order of play goes 1: Draw, 2: Keep, 3: Narrate.
Perhaps you draw first, then keep whichever stones you wish to keep. That part is normal. By choosing your stones, you know whether your pilgrim will get In Trouble this turn.
Perhaps if you incorporate an Adversary to get your pilgrim In Trouble, then you can add a point of black or white destiny to your character. Similarly, if your pilgrim is getting Out of Trouble, then you can incorporate an Ally into your narration and add a point of black or white destiny to your character.
But those are just optional rules, whatever form they might take in the future.
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